ZBrushCentral

Salvage Sketchbook

Interesting little character, makes me think of a midget Raziel from the game Legacy of Kain.

I like the design so far, interesting in knowing how many polys your game character is and seeing a wireframe.

See you Sunday!

J

Here is a human male torso I sculpted in Ryan Kingslien’s Zbrush class. It is stage two of the 3 stages, ill be flaying it next week for stage 3.

[Male_Torso_Stage_2.jpg]

The corrected version of my torso

[Male_Torso_Stage_2fixed.jpg]male_legs.jpg

Let me know what you think.

Applied my developing anatomy knowledge to a “wolfman” model of mine.

[char_sheet.jpg]

Revisiting Azer

[azzer_strip.jpg]

Torso sculpt I did at Gnomon tonight.

[torso_strip.jpg]

Tuskar Model from WoW art.

[![tuskar_01.jpg|1200x945](upload://xKXyECoEJBt2HNbHygf41PAGOiJ.jpeg)]![tuskar_03.jpg|1200x945](upload://rEeAWdFUxRwb8IlQhJoyL60Woe4.jpeg)

Attachments

tuskar_02.jpg

First test render of my Tuskarr. What do you think.

[Still_01_shoped.jpg]

Re-thought the tuskarr and changed some things to make him more seasonal.

[![Tuskarr_Santa_01.jpg|1200x945](upload://nXBCG3cukS7tvNjN1ooK89H3NPl.jpeg)]![impossibleman.jpg|1000x654](upload://s5dVFOisQsaOkBeTDj0OTmzIHcT.jpeg)

Attachments

Impossible_man.jpg

Skuloctria Update

[modeling.jpg]