So i’ve narrowed down the issue, but still not sure how to solve it. so after i pose the TPose mesh, i click TPose-SubT and this message appears:
"The Topology of the mesh has changed.
Press Yes to transfer the hi-res details to the modified mesh
Press NO to delete the hi-res details."
If i click YES, it doesnt transfer the details over to the hi-res mesh correctly, it poses the mesh right, but the detail is all messed up. if i click NO, obviously the details are deleted, and i don;t want that.
Now after troubleshooting all of my subTools, i found the subtool/mesh that is causing that message (the body of my character), the problem is, i don’t know why ZBrush thinks the Topology has changed when i didnt change anything but the pose, its the exact same mesh, i didnt even export it out as an obj. (although if i do, i get the same result) so why is ZBrush saying that the Topo has changed on the Body mesh?
I tested this out on the Demo Soldier, and it worked out great. Why not with my character?
Please help, i’m very frustrated.
Please Help :mad: