Thank you guys but I think MealeaYing got what I’m on about.
‘While using ZModeler you might notice some areas that LOOK like PolyGroups but are not, I think they are usually only seen in Dynamic Subdivision mode but Im not totally sure about that.’
Yes, you are right, some parts DO look like polygroups and are not. That’s what I figured and you are also right about the Dynamic Subdivision mode as well. That completely threw me off. While using other brushes, polygroups act like they are supposed to but when on Zmodeler, things are not what they seem as far as the polygroups are concerned.
I am glad I am not the only person who noticed/experienced this, what I dare to call, a glitch.
Thank you all for your input, you all have been very helpful and your time is much appreciated.
Cheers.