ZBrushCentral

Omar Mansour Sketchbook

Saladin! Love that movie. One of my all time favorites. Its hard to notice any differences for me. Looks pretty good so far. Maybe his bottom lip? That might be because his mouth is open in the picture. Either way it looks pretty darn good.:+1:small_orange_diamond:+1:

Cool man. Definitely getting closer. A couple critiques I’d have would be to make the transition between the nose bridge and the cheeks a bit smoother and to pull the temple area right above the cheek bone in some more. Good stuff though
 I’m excited to see how this turns out.

Good job!

am glad you guys like it i will start retopology now

on second thoughts i decided to find other refrences for the actor
and reach a better likeness of him
please tell me your thuoghts

[<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>[url=“http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images”]<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)wip_17.jpg

more work
wip_18.jpg

am trying really hard to get a likeness comments please

![wip_19.jpg|895x644](upload://cgXSeWMLA6J3tbSg2hPJhEoVX6e.jpeg)

heres what a quick polypaint showed me
i need to smooth out the cheek bone a little and i think am off to retopology
what do you guys think?

![wip_20.jpg|895x644](upload://laVAPwqZTP72Mz3QHFcGh3T3vQt.jpeg)

I think maybe the chin could be brought down a little bit? It seems like the photograph has more space in his little skin spots down there where his beard is absent.

I like how it is going. The nose is maybe too round. In the pic it looks thiner and shorter (the tip is higher). I wouldn’t paint it so red.

thanks for your encouraging words guys
heres another update on proportions and stuff
i really think i shuold start topologyzing him

![wip_21.jpg|881x644](upload://h20glpzPGk4VnrVUoUWdQFjWO8g.jpeg)

[<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>[url=“http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images”]<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)<table class=“fieldset” border=“0” cellpadding=“0” cellspacing=“1” width=“100%”><tbody><tr><td></td><td align=“right”>
</td></tr></tbody></table>wip_23.jpg

worked on a baby ryu for now tell me what you think
still need to update his clothes and stuff
babyryu_1.jpg

Great job Omar

thanks for your words eiad

more updatesbabyryu_2.jpgbabyryu_3.jpg

I’m liking where this is going. Keep going

i worked more on the sculpt and then i overlayed the beard,turban and eyes
they make a huge difference in helping me visualize
please tel me your thoughts

![wip_24.jpg|1100x810](upload://kQL99UOzoS184p51Se22I7DfQ0K.jpeg)![wip_25.jpg|1100x810](upload://vKdpOcDHf4EB0q2QCS21P0w5BoP.jpeg)

Attachments

wip_24.jpg

wip_25.jpg

just working on the shader and put the hair in place
the character still needs color maps
its the low res character i chose for the render
still need to extract out the normal and displacement maps
babyryu_5.jpg

hello this is my latest updates on the sculpt i have done retopology on it and resculpted it
and worked on a new refrence
heres the sculpt with texture projection

![wip_27.jpg|405x458](upload://zVYEgpVBNPxflVXpw0MWsYnw9wq.jpeg)![wip_28.jpg|405x458](upload://oZnXsolF7B2J61oCY0Z5dDdmf9W.jpeg)![wip_29.jpg|405x458](upload://pPYAvv5pmBjEfS27SzWmsqicvVp.jpeg)