ZBrushCentral

New Sci Fi/ Fantasy Illustrations

I have a question about how to achieve the effect at the right. First question is:

What is that effect called where the light is bleeding into the color and causes the glare look.

And how can that be achieved? is it part of the render or post work? if it is post work could anyone explain how it is achieved? Is it taking a specific layer and changing the blending?.. im really not sure but I have seen it around in a few works.

Thanks in advance. Amazing work!

Hello,

Aberrant: the effects you mention are all achieved in post - mainly in Photoshop with a few ‘Overlay’ and ‘Colour’ layers to give the glow effect some ‘temperature’ - have a play around, hope it makes sense.

Etcher: I’ve got a few other tutorials in the pipeline so watch this space…!

Right, might ahve some more stuff for you soon, keep those eyes peeled.

N

HarryPalmer Thank you so much for sharing. I have seen this effect in other artists works but I have no idea if there is a name given to the technique. I am well versed in photoshop so I know what you mean and understand the process. However, I do have another interesting question that you may be able to answer.

Is there a certain time you choose to use it? EX: When the light source is visible in the image? or perhaps when the light source is directly behind the subject?

Also, if this was a moving piece, “animated”, would there be a way to “pull” from the original using perhaps, render layers, or the brightest colors in each frame as one of these adjustment layers?

Its all work flow based, thats why I am curious to know if there is any type of “method” or “rule” for using this effect.

Once again, I greatly appreciate it and am inspired by your work. You have some done some really top notch work. :+1:

Awesome Work , I just wonder how much time it took, to finish thid artwork?? I mean I you do this for a living… How much Time you spend on a Project until it´s finished ?? It looks like a lot of work to me ???

Thanks a lot …

Here’s a fun portfolio piece, testing my ZBrush, rendering and Photoshop skills:

[<!--[attach=177645]NR_Cyclops_Amok_FINAL.jpg[/attach]-->]

BOOM! Cyclops is one of the most undervalued superheroes - always in the shadow of Wolverine.

Here’s a few ZB screens so you can see how it was made:

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I deleted all the faces that wouldn’t be seen - this means subdivision detail is kept in the visible areas:

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low sculpted mesh:

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…and the high res version, to be taken into 3DSMax and rendered:

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Hope you like, I had a great time on this one - maybe some nice person from Marvel is looking…? Hey! over here - can I do covers for you!

:wink:

Later,

N

[]NR_Cyclops_Amok_FINAL.jpgNR_cyc_001.jpgNR_cyc_002.jpgNR_cyc_003.jpgNR_cyc_004.jpgNR_cyc_thumb.jpg

haha ,the last composition has the quality aesthetic sense,Really cool. :+1: :wink:

The final piece is just amazing! Great use of color and your sculpt is rad. Are the teeth painted in? It appears that way but I can’t tell for sure. Great stuff, and thanks for sharing!