Awsome as always
Your works force me to keep working harder
the concept that I have done for Game Of War at The Mill! the whole sculpt is done asymmetrical in ZBrush and rendered in Keyshot,
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Warden - the character that I have done for “Elder Scroll Online” cinematic at Blur Studio, used Mari and Substance for texturing, 3D Max/ornatrix for Hair, Vray for lookdev and shading.
special thanks to Jinho Jang, léo ribeyrolles for and Tom Tran who I have learned a lot from them.
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Beautiful work! Really nice job on the face.
Oh man, it’s been a long time since you posted anything here, Glad to see your works again.As always, top notch stuff.Congrats.
Amazing work…perfectly captured
My Friend your work is So Awesome . Good luck .
Ghanari ! superb work as always.
Loving the Game of War concept! Particularly the side view.
Good job on the horse pose. I know from experience it can be hard to make that look good. A horse looks great in motion, but freeze the frame and most of the time the legs just look ridiculous…
Nailed it. Love the horse and rider
great job , really like the horse and rider…how about a nice carrara marble render of it from Keyshot? Thanks
Love the horse and rider. My only crit would be, if he’s Greek it’s a bit early for Stirrups.
Webhead, thank you !
Diablo, haha thank you! being busy with work…
santhoshracha, thank you !
3dcube, thank you !
Abtin, haha thanks ghanari !
jamespthornton, yea I agree, and thanks !
Ehren, thank you !
d100763, thank you ! not marble but I did some different renders.
redbranch, thanks! ut it’s just kind of scifi but I agree.
I got some new renders, also I did some abstract sculptures…

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Very cool Majid.
Rad.
Thanks Paul !
Thanks Diablo!
here is some more Zbrush/Keyshot works kind of playing with some personal techniques just for fun!
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Love these!!
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Hey guys,
A Hard surface character I have designed for Lemon Sky Studio. Modeled in ZBrush and Maya, rendered in Keyshot.