ZBrushCentral

My work - Lospri

Low poly character based on DEGENESIS**65279; illustration, 11K Triangles and 21024 texture ( Body + Accessoires) . Not posed yet :slight_smile:

I hope you like it ! C&C welcome :slight_smile:

Rendu_marmoset1.jpg
rendu_tpose_close.jpg
rendu_tpose_wireframe.jpg

<a class="_5pcq" href=“https://www.facebook.com/photo.php?fbid=10152757382406413&set=gm.717293775007105&type=1” rel=“theater”><abbr title=“mardi 4 novembre 2014, 22:10” data-utime=“1415135456” data-shorten=“1” class="_5ptz timestamp livetimestamp"></abbr>Here is my final render of this one Low poly 11k tris, 2*1024 texture … Concept from Degenesis ( http://marko-djurdjevic.deviantart.com/art/BIOKINETICS-481094874 ) Work with Zbrush, maya, marmoset TB2

What do you think of my work ? Please give me some feedback and advices!

I guys, I made this bust for the 3D anime challenge of Rodrigue Pralier on facebook :slight_smile: This is Mecha freezer Dead scene !

The sword is not clean at all but I don’t have more time to fix it… I hope you like it :slight_smile:

Final_render_Freezer_low.jpg

Attachments

Sans titre-1.jpg

Sans titre-2.jpg

Hi, for the first time I tryied to do a cartoon head. Based on a concept from Josh H. Black :slight_smile:

vampire.jpg

Texturing and render of my vampire! All done in Zbrush

I hope you like it ! :smiley:
resample(lanczos)oijoijioj.jpeg

great work.love it.:wink:

Here is the first character of an alien team. It is a part of a final school project I work on with friends.

Critiques and comments are welcome :slight_smile: ( HD Version here: http://www.hostingpics.net/viewer.php?id=475600unite3final.jpg )

Few shots of the low-poly model, render ni marmoset TB2.
The low-poly mesh has 4000 tris and 1024 texture :slight_smile: Still in Tpose for the render
screenshot003.jpg
screenshot004.jpg

great work man :slight_smile:
nice distribution of the polys! you got a really nice silouhette with that polycount :slight_smile:

Fun stuff, love that lizard dude has a John Carter, vibe.

Hi guys :slight_smile: After the rigging of the froggy dude and all animations for the game, I’ve done the second character. He’s supposed to be bigger and more powerful :slight_smile: The low-poly model is 2200 tris and 1024 diff/normal/spec (texture size will be reduce in game ) . And for the last image, I finaly decided to delete the hammer. I had a preference for natural strong and attacks ) :slight_smile:

Tell me what you’re thinking about it :slight_smile:


screenshot001.jpg

Hi guys !

My school year is over now. Let me show you my project.
The game received the awards “most beautiful game” & “game of the year” from my school

You can find the trailer here : https://vimeo.com/130627068

and the gameplay demo here: https://www.youtube.com/watch?v=EI7JwTIZ6KA

So the project run on a PS3 at 60fps with the “Fresh Engine”

Please tell me what do you think about it? :slight_smile:

well you guys did an impressive job.I really liked the gameplay demo.Congrats.wish you luck.;):wink:

Last model I did for a freelance job. This is a dagger from the serie “Once upon a time”

The goal was to print it :slight_smile: