ZBrush 4r8, Keyshot
The program KeyShot gives amazing results!
I could not apply SSynth, too many difficulties with retopology and unwrap.
@Gutalin I tend to agree with you.
Sometimes “simple” objects from SSynth contains too many cubes making it difficult to remesh.
Example : the first image = 10,000 cubes! No remeshing here but you can use Box mapping in Keyshot for texturing.
In the second image, the object on the left was totally remeshed using Dynamesh and Box UV applied in Blender.
In this Keyshot example a texture was not applied and I use a Glassy type Material.
Thank you for your interest.
Thank you.
For these purposes, I tried to use the option Unified Skin with a subsequent Zremesher.
Unfortunately the tool is buggy at right angles.
Here is an exercise in transforming a set of undivided cubes, only using functions in
the Transformation Palette inside of Zbrush.