Superb design
hey great work Mike,
keep it up and the last render is the best one, we see well all those tiny details
Are you going for a full body or a bust?
Thanks for the kind comments guys.
nerveink - Itās all poly based modeling.
Big guns - Iām just doing the bust, too much work to do the whole suit.
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Thats pretty amazing Mike:) Your sig says your available for Freelance and Full-time. Do you mean to tell me that someone with your skillz isnāt already working?? Wish I could hire you.
Thanks for kind words SEGAHOLIC.
Thereās not a lot of work here in Australia. I do get a lot job offers from the U.S tho, but I cant get a visa to work there.
Iām not desperate to work for just any studio either, rather try and get something high profile. I prefer to be piss poor then have to work 9-10hr days on a badly produced project.
wow!! Mike ⦠superb work!!
this looks amazing, how many subtools are in there and how would you export that kind of detail to another program?
Good lord if youāre freelancing Iām doomed.
MikeANash
I come from China, some English canāt understand, your work is great, hope you have time to a tutorial (picture type tutorial) wanted to study to you, thank you, refueling friends!
Amazing work Mike! Great inspiration for many of us. I really do admire your patience and skill.
ps Okay I donāt get it
⦠Why canāt you get a visa to work in the States ? Sorry for going off topic
aerofx - All this work is in xsi right now, the concept sculpting was done in zbrush.
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Great model!
but How are you going to do the texture for this model???
Such a complex model, how to do the UV? or you toplogy a lowpoly and bake normal map?
That looks like fun.
I bet this one will look better than the last. So much details. This would do my head in. Looking forward to the final piece
zoomus - Thanks a lot, maybe soon Iāll make a tutorial if enough people demand it.
Thank you ļ¼actually I just want to know your production process, because I on process is not very understanding, donāt know your model in the role of ZBrush what, why want into ZBruah in creation, therefore very eager to you can write a simple process (graphic type), ha ha, thank you again to support your friends!!!
This is an excelent model Mike,
Amazing design !
Wow! what did you use for retopologizing the mesh? That looks like alot of tedious work! Wow, great job
yeh dude i think everyone would agree on a tutorial. man you have so many complex surfaces on this model. WOW dude. just WOW.
ya⦠tutorial would be neat. great work all round.
i donāt think you know what average means
fantastic model,
I demand a tutorial!