nice work all !!
Digit great idea ! nice pict
nice work all !!
Digit great idea ! nice pict
Great tutorial Ken!
Awsome membrane images too, everyone!
Ya, this is some great stuff. Really helpful for my next project, dare I say it?.. yet another dragon
Really cool results. Love those bird wings
Great tutorial Ken, now maybe my attempts at birds will come out a bit better All the responces are great, too. I particularly like yours, Digits, both creative and pleasing to the eye!
some very kewl and different experiments going on hereā¦I like them alotā¦a seriously bunch of creative minds at work
Maybe I missed a step or something but Iām having a little trouble. I mean, I made the bird fine. Looked pretty good. Had to set the membrane setting to about 63 to get it the way I thought it should look. 100 made the membrane too much I think. Then I created the adaptive skin. It looked good. Then I created a new document and redrew the new bird. But when I try to modify the mesh, it seems to respond too well. Iāve set the draw size down to 1 and z-intensity down to one as well. (Not sure if thatās what itās called) but even then the detail that I can add isnāt as fine as Iād like it to be. I did divide the model once and smooth it. I even shut down ZBrush and restarted it incase I had changed some setting I wasnāt remembering. So what am I missing? Thanks.
you may need to divid the mesh, or portions of it again. Look at the wireframe as see how dense it is. That will determine the amount of detail you can put it. Adaptive meshes usually produce lower polygon results, so you need to add geometry if you really want to put a lot of detail in the mesh.
Post your wireframe model image if you are uncertain
I went back and tried it again, the next day and it seemed to respond a little better. The mesh wasnāt quite so sensitive. I was able to pull on it, etc. Adding detail with zadd on and the pointer tool? (not sure if thatās the correct name.) wasnāt as refined as I would have liked even with the draw size and the z-intensity set to one. I wasnāt sure how to make a ādotā image of my model to post. I turned on dots and got one of those multicolored meshes, but it only showed up when I was moving the model. Now that I think about it, I probably do need to divide the mesh some more.
Oh, yeahā¦
One other question. How do you make that bump like texture that shows on the bird? I tried using an alpha brush in the texture master and I would have a bump, but when I picked it back up, the bump would be gone.
I donāt know if you are referring to my ābirdā image, but all the bump detail was done with 2.5 tools after the model was dropped to the canvas
Yes, I was refering to your bird image. Thanks.
Truly,
For Ken Brilliant
I havenāt used the Membrane Curvature but my Wing is relative ok.:lol:
The Picture from the side:
[attach=111199]user_img-opR5y4Asmx_fluegel2.jpg[/attach]
But from the top it isnāt so good.
This tutorial didnāt explain how to make the actual membrane:S