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Ubisoft and ZBrush
What gamer today hasn’t heard of Ubisoft? Few – if any – companies have produced as many popular games for as many platforms as Ubisoft has. One of the secrets to their success is the fact that they contnuously strive to incorporate new technologies into each release.
We recently had the opportunity to visit with the talented artists in the Montreal division, and learn how they are using ZBrush as an integral part of the production pipeline to produce visuals that would be impractical or even impossible without it!
Are you going to be at SIGGRAPH this year? If so, then we have an extra treat for you! Damine Canderle (who currently works at Ubisoft and as a freelancer) is going to be joining Ian Joyner and Scott Spencer in giving presentations at the Pixologic booth. Meet them at booth 915!
Adding to the excitement, we will be giving away 100 limited edition figurines, signed by internationally acclaimed artist Hiroshi Yoshii.
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Click here for full SIGGRAPH details.
We have a limited number of SIGGRAPH guest passes available. These exhibit-only passes are on a first-come, first-served basis.
To receive your free pass:
- Click Here
- Click the “Attendee” link
- Choose “Exhibits Only” and click “Next”
- Enter “Pix1098” (without the quotes) in the Exhibits Only box. Click “Next”
- Follow the remaining steps, filling in your information and choosing any extras that you’d like to purchase.
See you at booth 915 
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. What you expect those guys to say? They work for GREAT company doing amazing projects, learning from eachother and actually getting paid for it. Just tell me what you will say beeing in their position? “My company sucks, but I still can do in my home some alien head that I can show to my friends…”? Don’t be ridiculous. 

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To make it clear - I got a job but I would like to change it. If I did not have one my wife and kid can be a little dissapointed :D.