Concept sketch for this alien race, using Zbrush and then PS for some rough paintover
0019 - Garrn Athak Nok mini bust
Miniature bust created for the Among the Stars universe, by Artipia Games.
…and here is the actual 3D print for this alien race:
great work man.the print is really good.
Diablo: Thanks
Interlude Notes 01: Inter-Galactic Credit (metal coin)
I’ve been working with ZB for a long time, but I still get astounded by the speed of its tools and techniques.
This little project consists of 5 coins (actually the same coin design with 5 different digits) that are to be produced as actual metal coins for theAmong the Stars game by Artipia Games. I think they will be also offered as a stand alone item for other games, like the Netrunner living card game.
This is a super fast way to produce 3D assets.
Attachments
0020 - Ludon mini bust
Miniature bust created for the Among the Stars universe, by Artipia Games.
More info about the game, here
…and here is the concept for the character. This was also blocked out in Zbrush and then paintover in PS
Wow these are great designs and great sculpts.
0021 - Time Flux
Image for the Athlas game.
Modeled and rendered in ZBrush. Background and paintover in Photoshop.
…and here are the ZB renders and their layer mode in PS
0022 - Shaman Sling
Image for the Athlas game.
Modeled and rendered in ZBrush. Background and paintover in Photoshop.
0023 - Alien Race: Monzeerian
Visual Development for the Monzeerians, created for the Among the Stars universe, by Artipia Games.
Modeled and rendered in Zbrush. Paintover in PS
Nice style! Like.
fantastic work man.love your style.
0024 - Unnatural Vigor
Artwork created for the upcoming Athlas game by Golden Egg games.
Modeled and rendered in Zbrush. Paintover in PS
An intro video has been released about the Athlas game I have been working on, as it is about ready to begin its Kickstarter campaign.
All artwork, miniatures, ornaments and card layouts are created by me
I used Zbrush for EVERYTHING, even layout ornaments and graphic design elements. But I also overpainted staff in Photoshop.
There was a LOT of artwork to produce for this project, and Zbrush really made my day, day after day, as I worked on this one
0026 - Polymorph Self
Artwork created for the Athlas game by Golden Egg games.
The game is currently on Kickstarter
Everything in this image has been created in Zbrush, with some overpaint in PS.
These renders are great, i like the way you use thee Zbrush render and combine it with Photoshop.
0027 - Gothic Invasion
Wrap-around cover-art for the Gothic Invasion war game.
Everything (including logo) has been created and rendered in Zbrush, and finished with some paint in PS.
0028 - Rotting Plague
Artwork created for the Athlas game. Sketched, modeled and rendered in ZBrush, and then overpainted with thick, rough strokes in PS.
great work here. really like the last one.
-r
sheesh Mytholon. It’s like I blink and there you are with pages and pages of superb material. Your unique style make things shine as always