ZBrushCentral

Here is my new comic! (Nudity!)

RichardCoben website has been down since Aug 2000 :frowning:
I have seen it in the past by hasard :slight_smile:
The crazzy thing is that Master guy has made a Curriculum in his site !!!

The Ultime chance is use the Archive.org :slight_smile:
So I found that some pages :slight_smile:
Alas not lot images just text(only for the crazzy fan)

Pilou
Ps Pour les francophones un super site sur Richard Corben :cool:

<BLOCKQUOTE>quote:</font><HR>Something is odd about this comic. I can’t place it…<HR></BLOCKQUOTE>

Its Poser. What more can I say?

Thanks for your comments! :slight_smile:

By the way: I know that many people hate “Poser”, but for comic making it´s irreplaceable! With any other program you need too much time to create the characters. You would need decades to finish a longer comic with more characters! So…

It’s not that I, personally, hate Poser. I own Poser. It’s just that Poser models look like Poser models and, unless some major touching up is done, they are easily recognizable.

I use Poser to pose a figure as one would the old wooden manaquine. Then I use that figure to sketch or draw my final figure.

I work with a 3D modeler. He uses Poser models to create models for use in real-time 3D. But he tweaks the models a lot so that when he is done you cannot tell it was ever a Poser model to begin with.

Poser is, to me, sort of like the stock lense flare filter in Photoshop. It get’s used a lot and every other Photoshop user instantly recognizes it. It’s not necessarily bad, but easily recognizable … like Poser models.

Hi Dan! You are absolutely right. Poser is a product for the masses (version 3 is available as a free download), so almost everybody recognizes that characters even if they are somewhat altered. But I personally don´t mind :slight_smile: !

For some future projects I plan to do it like you. Taking a Poser model as starting point for own designs. I just started to make my own morph targets. Next step is to alter the full figure (or create a very new one in ZBrush :wink: ) and pose or animate it in other packages (of course NOT EVERY character in a comic)…

Thanks!

I look forward to when you do that! Very cool!

If you want to get away from “The Poser look” try this free product…
http://www.dedalo-3d.com/

be sure to get the skinning (autoUV) and auto-bone and joint plug-in :slight_smile:

can make some interesting characters in just a few minuets…

you need Blender to use this…
http://www.blender3d.com/

also, it is quite possible to add your own morph targets :slight_smile:

reminds me of old movie called “weird science”… kids make the perfect woman on computer…

anyways, hope this comes in useful!

send me a PM if you are interested in this… I have a way to port into Zbrush in 3 easy steps…

I am working on a few tutorials, I will send you a rough draft of my tutorial…

Hi Polaris30! I´ve made some Blender pictures and animations a few years ago (see some on my homepage www.manfreds.cyber-comics.de\kostenlos\Blender\blender.html . I also saw the “make human” project some month ago. It has grown since then! Worth to give it a try! Thanks for the tip! But I think I don´t want to experiment much with that. Altering Poser figures in ZBrush is also a good way to get away from the typical Poser look I think. And it´s big fun to - say - model some new breasts for a girl :wink: I´ve done this before for a friend who needs a virtual idol musicvideo for his new song (he´s a music producer). Here is she:

Breasts and new shirt over them modeled/altered with ZBrush. Do you think she looks too much like a cheap Poser character?

COol stuff!

I like her very much :slight_smile:

By the way: you now can download the CGI music video for FREE at
http://www.melanie-musik.de/seite-medien.htm
(“Love is just a word”)
Enjoy!