ZBrushCentral

Handlebar's Sketchbook

Cool technique :+1:

looks great, thanx for sharing usefull tips !!!

Here’s the final result of my explorations. Hope you like it, all done with zbrush 2.5d with a bit of colour correction.

the-keep.jpg

GREAT EXPERIMENT…BEAUTIFUL END RESULT…:+1: :+1: :+1: :+1: :+1:

Outstanding!! And nice tutorial there!

been messing about with adding a texture to the fog channel, modeling and rendering in zbrush post effects filter forge

the-passing-of-greeble-1.jpg

Looks kind of like an extreme birds eye view of a city.

Hi, cool stuff here. thanks for sharing.
I love the mood of the Tower sceen.

Here’s another little landscape study, thanks for your comments folks :smiley:

landscape_2.jpg

Those landscapes are really quite remarkable. Thank you for the tutorial.

Best wishes to your family and bye for now.

Paul.

Thanks Paul. Here’s a little update to show where i’m going with this latest landscape. Still lots to do.

landscape_3.jpg

Great, cool ambience.Did you made the bell and the texture in zbrush?

Thanks Zaycoon. Everything is modeled in zbrush. The bell was made with a SweepProfile3D i then used alphas to add the detals, all the textures are mainly perlin noise made in filter forge and rendered in zbrush with a little post.
Still got a long way to go with this image, glad you like the progress.

Deleted image.

Your renders remind me a lot of the Lord of the Rings artwork. Awesome awesome awesome! The muted colors give a lot of age to the piece. :+1: :+1:

Still experimenting with rocks, i think i’ve got a workflow sorted now.

my-pet-rock.jpg

this looks like a … rock, gj :+1:
only problem is with the toxture dont fit all thst much with the cracks and teh details ;]

Thanks slocik, and thanks for the pointers about the texture. I’m on a mission to understand surface properties atm, i’ve learned so much just by doing these little exercises.

Here’s a head i’ve been working on, he’s a homeless guy and will eventually have a long hair beard.

Early days yet.

Head.jpg

Attachments

head-unwrap.jpg

zbrush_sculpt.jpg

the model was awesome in xsi

you need more to do in zbrush