ZBrushCentral

FranKenStyle head and more

Nice work

Trap

thanks :wink: for the reply …another coming soon

a test of texture for the last head…colorMap and BumpMap, render Zbrush composed in photoshop ( colorPass, bumpPass, OcclusionPass, sss pass)

[orkish2_web.jpg]

:+1:

Excellent modelling and excellent texturing! :+1:

Another model, the hair, glasses and the sweat were added in photoshop.
tete_carik_web.jpg

Attachments

tete_carik2_web.jpg

another version , of my alien …
alien_5.jpg

another head for a project of team. It’s an Orc of Warcraft…base mesh on maya/silo
warcraft_orc.jpg

Dude, you’re producing those head models really really fast, do you have a generic head or something or you’re doing it all from scratch? If so, you’re awesome

thx :wink: ,I have a generique head, but I rebuilds it then to stick to the mesh (with maya/silo),and I turn over on Zbrush then.

Attachments

h5.jpg