ZBrushCentral

Experi-mental Sketchbook

Thanks folks :slight_smile:

Attached some quick notes on the SnakeHook Cactus Brush as well as a Move Elastic Brush adjusted for working with low Rez quad meshes from ZRemesher (not for Sculptris Pro triangular meshes) .

Move Elastic_LowRez.ZBP.zip (9.87 KB)

Whilst this brush is good for shape design adjustments it’s particularly good for adjusting mouth shapes with good loops e.g if you have created a suggested mouth bag to drive the zremesher process with regard achieving circular loops around the mouth. From a side profile it will help you grab the nasal septum and the philtrum to help with the correct curvature and projection of the top lip. From the front it will help with smile/frown shapes as well as pinching the mouth closed. For more fulsome lips the mouth can be further closed or enhanced by dabbing the inflate brush with a low focal shift -64 from a front view.

SnakeHook Cactus Notes

snakehook cactus2.jpg

The Polypaint color blending I thought was cool :slight_smile:

As a by the way…
Whilst always fond of the Spherical Brush I found that it’s highly versatile when used in Sculptris Pro Mode - give it a whirl and see what you think?!!.

Yours etc,
Boozy.Move Elastic_LowRez.ZBP.zip (9.87 KB)

Dear boozie,
I took the freedom to relink to your lovely tips in the ā€œSculptris Pro - tips, tricks and warningsā€ thread I opened.
http://www.zbrushcentral.com/showthread.php?211763-Sculptris-Pro-tips-tricks-amp-warnings&p=1230314#post1230314

I am a Sculptris freak from the very beginning, but you are right, you never should stuck with one tool as zBrush offers so so much more :wink:
Anyway, It would be lovely if some more people would contribute their experiences and tricks with Sculptris Pro there.

Oh - I missed so many lovely pictures!
What a pleasure to watch!

Thank you Knacki for posting such a great resource of information, insights and tips when using Sculptris Pro. Much appreciated indeed:+1:small_orange_diamond:D

As I haven’t had the time to do anything with ZBrush for nearly a year, I must 1/ get back into it, 2/ discover 4.8 and 3/ discover 2018. Never used Sculptris before…

Item 1/ will be rather fast as it all comes back much easier than I assumed it would, 2 and 3 will take some more weeks to get a basic grasp. But meanwhile I gather all information I can on the new features. And what I see that has been done with Sculptris Pro is supercalifragilisticpixoalidocious. But I postpone the temptation.
Thanks, Freemaster Boozie for sharing this.
And it is a pleasure to finally meet someone else who has discovered the Spherical brush. I like that one a lot and like to use it with the depth and gravity settings.
The Pen brushes can also be used for sculpting when ZAdd is on and rgb etc are off. I guess wet ink must be crazy with SculptrisPro.

Thanks again, and also for sharing that brush. I will certainly try it out today!

This is cool! thanks. Snake hook roots? have you or do you know anyone for this?

Great tips, Mark, many thanks for sharing, much appreciated.

I’ll stop calling you Boozy by the way. Up to now I thought you might want to remain incognito, but I saw some others use your name too. :slight_smile:

I’ve fiddled with Sculptris Pro mode for 3 evenings and only tonight realised that the inflate brush in Sculptris Pro mode will actually grow continually according to the surface normals with repeating circular strokes. I recorded it in a picture to remind me. Also testing out switching between secondary and primary colours when painting in sculptress pro mode by holding the alt key.

as ye inflate.jpg

Erick, when you get back to Zbrushing you’re gonna love it I’m sure.
Becoming fluid with the new features always takes some time it’s true.
If you haven’t yet entered the room of coloured cones you’re in for most esoteric yet strangely satisfying experience .

Ej , thank you. For snake hook roots I visit an understanding doctor.

Metin , I remain incognito only in my own house.

Yours etc,
Boozy

Nice work Mark! It’s noticeable that you’ve switched to Sculptris Pro, as the shape of your sculptures feels more spontaneous, more like real-life sculptures.

Thanks for the Inflate brush tip. The new behaviour is really useful, and like I’ve always wanted it to be. Some of 3D-Coat’s brushes behave like that as well.

Kind regards from the rainy Lowlands,

M7

Hey Mr Metin , rainy and then some here too. I recommend staying in pyjamas all day
I’ve been focussing mainly on Sculptris Pro t’is true as I am curious to build a little muscle memory with regard how it responds similarly yet in many ways wholly differently to quad sculpting.

Having tinkered some I think I need to create a whole new interface to make the most of it all .

Yours etc,
Boozy

Ah, yes, the never-ending quest for the ultimate custom ZBrush UI! I must have altered my custom UI a gazillion times already. :smiley:

thanks for sharing new thoughts and ideas mark and by the way lovelyy work as usual

Thanks Vahid, look forward to see what you create with this new version.

Metin, I think I’ve done it - but I needed two layouts one for generic and the other for Sculptris Pro with the same custom menus in both.

Out of interest has anyone got the claybrush to behave as well as it does with quads in Sculptris Pro mode?

I personally find that the Claybrush, mainly the ClayTubes, works better without alpha than with. But I am used to use it like that.

Did you read Pablo’s -ZBrushGuides- remark about his snail:

The snail spots’ workflow is actually very simple: 1. mask some dots, 2. invert mask, 3. use the smooth brush with Sculptris Pro and a smaller size to create more geometry, 4. blur the mask a bit, 5. use inflate to push the polygons on their normals. Once you create the basic ā€˜bumpy’ shape of the crater, you can play around with growing the mask and inflate/deflate a bit more, to tighten the polygons. The details are produced by the difference in tesselation at the edge between the masked and unmasked area.

Ah, thank you good Sir.
Best wishes,
Boozy

I tested the liberty offered by Sculptris Pro by using it to free doodle.

wonky beak_4web.jpg

Vichar’s lovely vdm clay brushes were used for sculpural textures in standard mode- the alphas of which were also used for color work.
ZBrush and Keyshot.

Yours etc,
Boozy

Attachments

wonky beak_4web.jpg

A mƩnage a trois yet simple
Beethoven’s pastoral so ample.

Another wondefull work boozy!! really beautiful piece of art! :slight_smile:

Wow! Your work has become even better since Sculptris Pro.

Thank you kind folks , I will take your posivity as consent to doodle some more :slight_smile:

beautiful work again mark