Hello guys!!
I’m trying to script a code for a batch renderer, since I usually have to re render tons of updates and different views for my clients, and that can be a bit repetitive after all.
In fact, I use a method to do it less frustrating: I create an empty ZPR project, I set up the different BPR properties, light setups, etc, I store different cams at Draw:Cameras, and then I save the empty ZPR. So, for each Ztl update, I only must open it in that empty ZPR with properties and start rendering the cameras. Cool, right?
The thing: even with that method, rendering and saving 30 camera BPR for each update can be a nightmare. What I am trying to achieve is a loop that can load each camera, do a BPR, save the combined image into the project folder and make my living easier xD.
What I can’t achieve: I can’t acces automagically to the Camera list. I can do something as [IPress, 14444] or [IPress,Draw:Cameras:Select Camera], but can’t acces to the elements inside the list in a loop without knowing their string names, for example [IPress, loopcount/ firstposition], so then just a [IPress,Draw:Cameras: >>] can go for the next one.
Is there any way to acces the second level WindowID, something as,… don’t know [IPress, 14444.1] ?
I have found other windowIDs or popup’s where I can’t get acces to their second level options, such as ImageExport - Ok/Cancel, where the second ID level is 1 or 2, but can´t make it work.
Thanks in advance