ZBrushCentral

Dravalien - the fresh water alien (W.I.P)

Thumb_Fn.jpg

Attachments

Dravalien_Texture_12.jpg

Dravalien_Texture_13.jpg

Dravalien_Texture_14.jpg

Dravalien_Texture_15.jpg

Dravalien_Texture_16.jpg

thumb.jpg

It is the time to give my Dravalien some pose.
But I am getting some trouble with transpose. Going triel and errors.

Attachments

Desktop.jpg

Transpose at lowest subdivision layer!

:slight_smile:

R

Thank You Rory_L.

Looks like he’s soliciting a hug from that grass hopper:D

Congratulation for your first model.
Posing and lighting can change your model a lot.
Here is the tutorial about posing. It gave me great help in my work. I think It may help you also.
http://www.pixologic.com/zclassroom/homeroom/tutorial.php?lesson=cesar

I think a little skin folds detail and posing can push your model ahead.

Good luck in Zbrushing.

Thank u Beholder.

Thank u very much thuratt.

Yes, now I am working on posing and environment.

If I give some wrinkles and folds on the body it will look some thing more good. But I worked on this project too many days.
So I want to complete as quickly as possible. So afraiding to change sculpting work.
If I got some leaser definitely I will rework on it.

(The link is not working which was given by you.)

http://www.pixologic.com/zclassroom/homeroom/tutorial.php?lesson=cesar

…this link should be working…

Thank You Runen

Thanks for interesting my animation also.
Sorry about links. We can’t use youtube in Myanmar. So I tried to find the website that I can upload my video.

:+1: :+1: Here is really working links for My Mermaid animation.
http://vimeo.com/13776065

I think you are working on Dravalien and I also want to see your progress. I also work on my Male Mermaid again and I can pose some progress.
Always welcome comments on my work.

No use thuratt… the new link also not working. Any how I got it from Runen.
My work is going on Dravalien. I will update it shortly.

I think this is the error about the thread tool.
http://vimeo.com/13776065
Just copy and paste in browser windows.

:smiley:

Wow Mermaid is great Thura!
Compositing is just like real.

Is the fish part is 3D or real model?

I wondered about the overall quality.

Thanks for your comment. Yes, the fish part is 3D. Modeling and painting is done with zbrush 2. Animation and Rendering with 3DS Max and final composite was done with combustion.
The scales were not as good as others models in Zbrushcentral. Now I’m working on male mermaid. This time I want to be more good than female mermaid. Please give comments on my new project.

I generated Displacement map in ZB. Created shading network in Maya. Render output is very good! But…

I want to render occlusion pass.

With Render options of occlusion preset… it rendering simple occlusion, not with displacement.

Any one can help me how to render Occlusion pass with displacement?