ZBrushCentral

Discmage's Sketchbook + Workflow Tutorial

Just another character I’ve been working on over the past few weeks…as usual I have started a base character from scratch in the hope this version will be better than all previous versions…but I have decided I have to stop doing this and just run with it.

This guy isn’t too bad a start I think however. Any crits more would be appreciated though!

Continuing to tinker with the character…although I think it’s time I wentr to the drawing board and rough up some final gear for this guy as concepting off my head probably takes a lot longer.

Also playing with fiber mesh a bit. Looks like fun! Pity it can’t translate so well into games directly though! Sometimes I wish Zbrush was an all in one package with it’s material, environment and fiber tech…maybe one day!

MaleTest_01.jpg

Latest update to my ‘generic guy’…I have actually already finished a low poly version which I will post up tonight. But here is the Hi-res version.

And here is the lo res at 2774 polys. This hasn’t been tweaked in photoshop yet…it’s purely the baked texture so far.