ZBrushCentral

Diablo

:smiling_imp: The Lord of Terror, Reimagined as a Muscular Diablo! Humanoid 3D Model

:star2: Key Concept

The design maintains the powerful and colossal image of the original Diablo but is reimagined as a muscular, humanoid demon with sharper, more brutal details.

:hammer: Modeling Highlights

  • Overwhelming Muscle Mass: Emphasized immense strength by maximizing the muscle definition and texture, particularly in the upper body and limbs .
  • Brutal Details: Focused on expressing horrific details, including gigantic horns , a bone-protruding back and tail , and torn skin textures .
  • Texturing: Achieved a sense of realism in the materials of the red demonic skin , hardened horns , and sharp claws .

:computer: Software Used

  • Sculpting/Modeling: ZBrush, Maya, RizumUv
  • Texturing: Substance Painter

:link: Links

:hash: Hashtags

#Diablo #3DModeling #CharacterModeling #GameArt #FanArt #ZBrush #SubstancePainter #Texturing #Sculpting #MuscularModel #Humanoid #DemonMode11_2 11_3 11_4 11_5