ZBrushCentral

cleankids sketchbook

Great design and sculpt! P.S. i like the kinky elastic strap on her bottom, gives you ideas :smiley:

Hey thank you cherub_rock … and yea that strap is one of my fav parts too haha :smiley:

Hey everyone heres is another update. I know it looks the same probably but I have actually dont alot more work haha. The upperhalf is more polished and I am working my way down. But here is a turn around. Crits comments always welcomed. Thanks!

arhupdatethumb.jpg

Attachments

arhupdate2.jpg

arhupdate.jpg

Very nice, i dig the armor design

Like It 5 stars

Thank you Clintus Maximus and Interu2x! Here is another update im like 90% finished with high poly sculpting. I have a bit more detailing Id like to do then start building the low rez so here is where I am at :smiley: cheers. oh yea and crits are always welcomed!

[thumbnail.jpg[/ATT]%3Cbr%20/%3E%0A%3C/font%3E"]![thumbnail.jpg|140x75](upload://t0ZAXY6LNUCBl7xfkhIk2f5jSWV.jpeg)]![arhfront.jpg|576x850](upload://pn9wjKnHL2bcEJ4c16VBX2iUwRq.jpeg)[](http://%3Cbr%20/%3E)

Attachments

arhbackfull.jpg

arhback.jpg

Great progress keep it up

Very, very nice work. Can’t wait to see it finished.

Im really diggn the differentiation between the organic and hard model:+1:small_orange_diamond:+1:

My work!
http://www.zbrushcentral.com/showthread.php?t=133440

Yo Adam! Hot stuff as always :slight_smile:

Hey everybody thanks for the nice words, here is a finished highpoly screen shots and also I made the low poly and baked the normals this is my first game character I am at 13900 triangles. Which was a little higher then I was shooting for but I learned a ton and I am going to move into texturing now! Crits always welcome thanks!

ps I am going to work more on the hair too right now its a little flat and needs <3

[thumbnail.jpg[/ATT]%3Cbr%20/%3E%0A%3C/font%3E"]![thumbnail.jpg|140x80](upload://jJbuCKVCNvZ9CLK4ZRHBW5SeahF.jpeg)](http://%3Cfont%20color=%22#9a9a9a%22%3E[ATT=256213)[](http://%3Cbr%20/%3E)

Attachments

frontview.jpg

sideview.jpg

backview.jpg

normalmappedarh.jpg

Grt work…

Hey guys, I had to put my game character on hold for a bit with a new start to school term. I am taking a creature sculpture class with Jim V from the lunchdoodles. And hes having us do some doodles of our own with the same base mesh based off an animal. So here are 7 1-2 hour sculpts based on walruses and my first go at doing creatures. Crits are appreciated! Thanks guys

1.jpg

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2.jpg

3.jpg

4.jpg

i think the more human ones are more interesting in their design, but the more animal like ones, especially the top right, are sculpted better.

thanks Tyrone70 I agree with you!

goblin sculpt for class, the concept is from cghub.com rendered in zbrush and blurred in ps :smiley:

[![final_gobarh.jpg|758x1060](upload://m56i5VgUKdvZEAeimmA4wXAjVpG.jpeg)%3C/font%3E"]](http://%3Cfont%20color=%22#9a9a9a%22%3E[ATT=)

here is another one, it feels good to be sculpting more frequently and doing less project by project sculpts… Also playing around keep trying to get better at rendering techniques and stuff!

[malefacerender.jpg]

Here is another sketch. Female face is soo hard and takes soo much longer then guys faces for me. I want to keep doing them so i can get better faster and be more purposeful when I do them.

[![girl_comp.jpg|656x1001](upload://pRuNe5SiylDAjQQbjjxlVtTjxbz.jpeg)]

really mindblowing keep it up i am shocking feamle model r realy gr888:)