ZBrushCentral

Captain America and the Darkness

very cool stuffs…

cool stuff as usual Moebius.

The AAhalf button is your friend!:rolleyes:

This is the work i did last friday. I think i’m pretty much calling Cap A done now. Or at least the HiPoly version of him. I’ll probably do some last minute tweaks before generating the normal map /starting the scale armour higher up on the neck in the back and maybe adding some wrinkles to some areas. I’m actually kinda happy with the face as it looks now. This might be because i hink that Cap A doesn’t really have a face, he’s just the mask to me. Feel free too crit it anyway though if you point out something really stupid i’ve done i’ll probaly change it.
capfin.jpg

jason- thanx man.

Neuroticgothguy-yep especially his mouth piece. thnx for the crit.

Mentat7- :smiley:

ilusiondigital- thnx man. It’s a very basic cube man modeled in Silo that i use as a base. I just used silo tho model it since when i use z-brush to do the basic shape i tend to mess up the proportions a lot. I tend to use it for most of my models nowdays. Saves me a very bring hour to work like that.

Sebcesoir-thanx.

aminuts-Thanx. These latst images are all screenshots from maya. I just don it like that to get some good perspective. Cause z-brush’s perspective and i are not the best of friend. :wink:

The exterior forearm muscles are nicely done.
Great work:+1:

Muy buenos modelos.:+1:

nice muscle work on the arms and body…

theres still a couple of things that need fixing, one, his fists are too long they just need to be shorten a bit, and his eyes are still too big they need to be shrunk to 2/3 of their current size.