ZBrushCentral

Bhushan_Sketchbook

Hi all of you,

Long time no post from my side… enjoying my first job[font=Wingdings]J

At last start new works…

Your valuable c&c are always welcome.

![Ogre.jpg|1100x1600](upload://4FaFMPoldq20AQmTDzyuLBedz1C.jpeg)

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Ogre.jpg

BPR render with little bit Photoshopped.For smoke I have use Photoshop brush that I found while searching.

379_max.jpg

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379_max.jpg

Cool thread … Love the ork! :+1:

Thanks acerbrush for comment.

Here wip shot of my latest work.
Still not add any details, working on his likeness.
CNC are welcome.

Rambo_WIP_V01.jpg

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Rambo_WIP_V01.jpg

Hey Bhushan:),

Great work on the sculpting mate!
I can’t wait seeing this WIP getting done, hope you keep us updated with it.
You can definently see that is Silvester Stallone. Great one :+1:
maybe you can rethink and rework something on the eye area, they look a bit big!
Looking forward seeing the finished model.
Best regards,
Kenny =)

KC-Production:Thanks for reply.

After long time I am posting here.
Some old and recent work.

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Some quick doodle based on Johannes Helgeson concept art
Link:http://cghub.com/images/view/126989/

Johannes Helgeson_Concept Art.jpg

Currently working on Anton Martyshenko concept art.
Here is the concept link:
http://cghub.com/images/view/313969/
Soldier_HighPoly_04.jpg
Soldier_HighPoly_05.jpg

Your Comments and critiques are welcome.

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Soldier_HighPoly_04.jpg

Soldier_HighPoly_05.jpg

051_max.jpg

Johannes Helgeson_Concept Art.jpg

Done some changes in modeling and texturing.

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i love the stylization of the soldier. i want to see the whole army.

magbhitu:Thanks for reply:).And for stylization thanks to Anton Martyshenko to create such nice concept.

Some more work.
Dragon Sword
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911_max.jpg
Muff Pistol
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448_max.jpg
Old model(polypainting) did last year.
Played with bpr rendering and fiber mesh.
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Quick sculpt based on Amazing Alex puzzle game created by Rovio Entertainment.Just for fun.
Model done in ZBrush.Material used sketch04 for toon look.Played with BPR render and final touch done in Photoshop.
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987_max.jpg

911_max.jpg

365_max.jpg

448_max.jpg

712_max.jpg

My entry for Polycount Art Jam week 6 Theme is Cartoon Show.
Used justice league batman for overall look. And no doubt I have used Daniel Aaraya batman concept for detailing. here is the concept link…
http://danielaraya.deviantart.com/art/JLA-CG-Concepts-Batman-180836600
But tried to avoid same detailing. Just put detailing here n there with the help of original concept. Hope u like this change.
326_max.jpg
Penelope Cruz likeness study.
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326_max.jpg

Some more update on Batman.

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My entry for BioShock theme for polycount Art jam.
Concept found here : http://www.creativeuncut.com/art_bioshock-2_a.html
Base mesh done in Maya and ZBrush used for sculpting,poly painting & rendering.

560_max.jpg

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560_max.jpg

Model sculpt,polypaint and render done in ZBrush.Photoshop use for composition.

Professor Moriarty.jpg

no comments?
fantastic work mate :slight_smile:

Fynn:Thank you very much for comment…:).Your dwarf and goblin model look nice too:)

Based on Hunted: The Demon’s Forge.Start with sphere(dynamesh)
Concept art link:
http://www.creativeuncut.com/gallery-23/htdf-minotaur-head.html
Minotaur.jpg

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Minotaur.jpg

Quick sculpt start with sphere(dynamesh).

125_max.jpg

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125_max.jpg

Very nice works here. I especially like the Batman

SolidSnakexxx:thanks for your comment.