great!
that boy sculpt is just wonderful. love it.
Nice sketchbook in general. The boy sculpt is very good - love the ghostly blue tone. Gives a great feel.
the boy sculpt is toprow worthy in my view
Nice !!
Hi, Andy,
One more great model man…
Keep it up my friend!!!
Happy new year !!!
Excellent sculpting (the boy)
We all love to see unified meshes, closer to traditional sculpture.
Happy and creative new year.
So delicate, great sculpt. Even top row I’d say.
Fantastic sculpt!
It is the 3d equivalent of carving a sculpture out of a block of stone. looks awesome. subtle and natural.
WOW! Andy the boy is fantastic!
woah. lovely.
the renders came out nice.
leo sakamoto:
thank you friend
basantjoshi:
thanks =]
rodsanchez:
thank you
Julian_K:
thank you
Floydshayvious:
thank u man. i think you talking about “chromatic aberration”.
to do that on Photoshop you go on Filter/distort/lens correction and there is the option.
i hope i’ve helped u
StepanH:
hehe
I wish so =P
Branduarte:
thanks/valeu =]
Marcelo_Alves:
THank u, happy new year for u too
Michalis:
thank you man, happy new year for u too
anigroove:
thank u
moonlitmaverick:
thank you man, actually I think the sculpture is much more difficult because you can break and lose everything, but modeling from a cube is a great exercise =]
schiefer:
thank you
GX@W:
thanks =]
soulty666:
I have a lot to learn yet, but thanks =]
Nice.
Stunning sculpt.
Andy - just wanted to say thanks for that explanation.
Wow wonderful job. How many million polygons is this model?
with ca i see a little green “fade” …
Derek Frenzo:
thank you
Alex Liki:
thank you =]
Floydshayvious:
you’re welcome
Eiad:
i think 6 million.
but to render, i used decimation master
anigroove:
yeah, you can change the parameters to change the colors of the CA