ZBrushCentral

50s Kid SKETCHBOOK and Jason's TOONSHADER experiment - Drawing Tool Kit

thank you Jason 4 next cool zmt:+1:

Hello Abyssis.

A little more info Spaceman


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Picture 2.jpg

Picture 4.jpg

Picture 3.jpg

Jason thanks for the tips:+1:

Anyone with some creature models, terrians, etc tried any of the shaders please post the image of the effect:sunglasses:

While taking a break from going through the shaders that are posted and links to them I brought a few of the images into psp7 an used it’s colorizer hue 30 saturation 119

Attachments

spaceman1 aminuts brown.jpg

spaceman2 aminuts brown.jpg

tv eyes shader brown.jpg

Dohhh Jason you are a tease!!

Thanks for the material
gonna have a play with yours and tveyes tonight.

spaceman
in any materials slot that you can do color just select one in the swatch and click on the box of the area you wanna change
don’t forget to change the swatch back to white so if the material can be affected by color it doesn’t compound it. also
go nuts man
push and pull sliders and see what they do, how they are affected by light and color. If you are worried about changing a mat and accidently saving over the one ya like
just make sure you save a version in another folder somewhere so you can overwrite em if ya need to. Also don’t forget about ZmatsPlus
a great way to save various incarnations with same lights or different light setups. one of my uberfavorite plugins of all time!!

Jasons zmt untextured/textured


jansons shader2jpg.jpg

alittle bit of everyone. old model downloaded from net.
[penfun01.jpg](javascript:zb_insimg(‘23268’,‘penfun01.jpg’,1,0))

Like every good Harley owner
always had plans to tear this model down and customize it but lack of time has left it in the shed to rot til today
ahhh one of these days.

More fun. What a great Thing to play with.

[SKetch.jpg](javascript:zb_insimg(‘23279’,‘close-up.jpg’,1,0))

Attachments

close-up.jpg

Pretty cool interstate jam Aminuts :smiley: Your picture shows quite clearly that not all shaders work optimally with complex models at small sizes. There is clearly a size vs details problem which requires you to tune the material for each object, or at least most objects. I think I can spot my material in the middle, the one missing the outline around the tires. My material is needed on the background to show the outline.

Nice ones Jason. I like the style your material produces although I am not too fond of the bright yellow ones. The first one you posted here is my preferred one. A more contrasting version of that would look good I think.

SpaceMan, I am afraid I went off on a tangent here but I did include some animals (Not mine, included with Modo). I tried to add a celshaded look that was somewhat irregular, in keeping with the sketch idea. I know it is not what you are after but tell me what you think.

Just a slight color correction and a paper effect added in Photoshop.
Zsketching_cartoon.jpg

Straight render from ZBrush. Animals!!!(Models from the Modo install).
[attach=23327]Zsketching_cartoon_animals-.jpg[/attach]

Attachments

Zsketching_cartoon_animals-.jpg

nice looking version there Tveyes.

I think a few factors play in
I wanted to try the bike cuz it was a bit more complex than a head and see how they looked. I coulda spent days tweaking and having fun with each one. You are right
I didn’t fill in the back ground for yours for this test mostly because I started with some others first and baked each layer and didn’t want that to effect the final. Since light plays an important part you will also notice some shaders
when multiple objects are placed while having the same material will not show the same detail. Turning it away from the light
rotate em around and you will or can see sometimes significant changes.

what does that mean? find one you like and tweak it to your liking for that particular scene, becareful where you place the objects relative to each other and the lighting, play with colors and curves to get the desired look. It’s fun and can sure load up Zmats in a hurry with versions you like!!:smiley:

aminuts
Thanks for the collage of shaders image :cool:

MTB :cool: image

Abyssis :cool: pastel like

TV Eyes
I like both images - to me the second looks like more of a drawing. I hope you don’t mind - I downloaded the second image to add notes to and posted it here.
Just like the tools the drawing artist has - pencils, color pencils, pastels, ink, color ink, ink pens, stumps, papers, etc.

A note - you mention “There is clearly a size vs details problem” - I have been doing some different models and after using different shaders I found that sometimes just geo divide the model a couple of times yeilds a better result.

All the drawing shaders, etc that have been posted and linked to have an artistic style of their own.

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tv eyes notes.jpg

Hehe, this is fun. However I have to get back to the work at hand. :wink:

The possibilites for many variants of stylized looks is very enjoyable.

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Picture 2.jpg

GREAT! I thin you could increase do a sharp gradient

can you choose the number of gradient steps and add more irrégularity to reach something close to this :
part.jpg

Too bad it impossible to simulade this outline irregularity


Hey Sebcesoir, which one???

If you use the shader I posted, I broke it apart into 4 parts so that you could have a fair amount of control. I like the image you posted, I’ll try to sumulate that when I have some more time. Feel free to try it.

As for this thread, I just had an idea and had to try it, variation again of my shader. Not in 50’s file though, just default Zbrush and Pixolator’s dinolight. :wink:

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Picture 4.jpg

Pixolator’s dinolight (doc) - near the bottom of the page

http://www.zbrushcentral.com/zbc/showthread.php?t=13928&page=2&pp=15

Jason correct me if this worng

here you go here is bobby !!!:smiley: :smiley: :smiley:

Bobby.JPG

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bobby2.JPG

well this one started out as a little tute for Spaceman explaining the lines thing but once I got everyones versions loaded in PS I found myself out of control playing instead.

this image contains alittle bit of all the shaders from this thread so far.

[penfun02.jpg](javascript:zb_insimg(‘23357’,‘penfun02.jpg’,1,0))

No wonder I never get any work done!:rolleyes:

cool coloring aminuts

Cool creature Pooop

Here’s The Drawing Book

Attachments

The Drawing Book part1.jpg

The Drawing Book part2.jpg

tveyes, could you please post that material and lights for that cel shaded one you did.

Used Pixolator’s Alpha Century zscript and used the terrian in 50s Kid Sketchbook and Jason’s first toonshader (the file image aminuts spaceman1 terrain is not aminut’s it’s Jason’s) and the other one is aminuts spaceman1 shader

Attachments

aminuts spaceman1 terrain.jpg

aminuts spaceman1 shader terrain copy.jpg

Using 50s Kid Sketchbook and in this image Jason’s new shader I created a second layer and filled the layer with a texture.

Attachments

1.jpg

2 copy.jpg