Hi , as anyone found a way around the fact that pass a certain point in high polycount , the UVs are makin’ the model explode when it is stepped back down to level 1 ?
any thoughts ?
Marco
Hi , as anyone found a way around the fact that pass a certain point in high polycount , the UVs are makin’ the model explode when it is stepped back down to level 1 ?
any thoughts ?
Marco
Can you post an example of that?
Aside from the fact Im not sure what you mean, I love things that explode.