ZBrushCentral

comic time

Not a fun of comics but a fun of Tanino Liberatore from the 80s
Here I’m testing a shader, so have fun. I may finish this, its just a three hours work. Retopo and UVs included LOL.

This with some SSS and Ps+Ai
zbRnk.jpg

And the Liberatore style matcap

Attachments

BPR_RenderRZ.jpg

Yes!, Long live Liberatore!

hi Michalis

Excellent! it reminds me of good memories of my first comics.
I like the colors. Great job well done!

No Way Like Heavy Metal Dude!

Nice Ranxerox!!!
Miss this guy!

Thanks jaystein777, kargall, jmenna
I missed this guy too.
But it was just for testing a shader, please try it and tell me what you think.
I mean I haven’t paint it yet, its the matcap only.
@icaba1, I don’t understand what ‘heavy metal dude’ means. Sorry for my english

very cool.that image and shader has quite a Richard Corben feeling to it.

Nice to see you do something completely different :slight_smile:

Its because of your recent posts julian. Thanks :lol:

rx_zb_th.jpg

Attachments

rx_zb_2.jpg

Wow the last render is awesome!! great model and shader!

Thanks manzarek123. Its the simple shader.
Multi passes-exports render. Combined as screen layers in Ps. I’m posting them just to show how the front and back sss maps look like. These two sss renders use different light angles and this is most important. They use shadows but with vdepth at 16 and res 400 (BPR shadows). No AO, this seems to kill sss feel.

shader.jpg

lubTH.jpg

Attachments

lubna1.jpg

Wow, Lubna…

lubth.jpg

Attachments

lubna2.jpg

that looks really crappy :frowning:

man, I am so kidding.- it looks great. very nice flow :slight_smile:

Thanks Julian
You’re right though. Crappy is what I have in mind. :lol:
Its a rank project anyway.
Lot of difficulties on this project, trying to figure out the pose (especially fingers). And dynamics, details can wait.

lusss.jpg

Anonymous bad rating?
Bad response. Thank you, you rated the whole community this way. This doesn’t help me, have a nice day all of you.

Looking good, I really like that last render on page 1. Nice lighting and material.

thanks Ben but you know me from other forums. I never give up when talking about democracy. Everybody has to try to explain when asked. I don’t live in a jungle. I suppose so.
These are just previews, blender for rendering is what I have in mind. Something decent anyway. Something to show real sculpture. A raytracer with sss capabilities.

That someone may have missed the proper star so maybe it wasn’t an intentional bad rate. Usually, people doesn’t ever bother to rate if something doesn’t specially call their attention.

Your RanXerox is great. You should try some Corben stuff next.