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Old 08-02-09 Reply     Quote     UserGallery     ThreadGallery     Post#1
Kwamey
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Join Date: Nov 2008
Location: San Francisco
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Talking Headphones

Here i tried to make some headphones using zbrush primitives, retopo, and decimation master. All has been created in Z, except the cable, and rendered in max.


Kheadphonetopo2.jpg



Kheadphones8a.jpg



Kheadphones9a.jpg



Kheadphones10a.jpg



Kheadphones11a.jpg



Kheadphoneszthumb.jpg
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Old 08-03-09 Reply     Quote     UserGallery     ThreadGallery     Post#2
Felon2
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Very nice render !!! love it ! Maybe juste the third image, it's too blur, on forground. It's look like more, a low res render, than a focus . But, nvm, i'ts realy cool.
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Old 08-03-09 Reply     Quote     UserGallery     ThreadGallery     Post#3
chris-carter
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Not too shabby! I like when people post these testaments to ZBrush's hard surface capabilities. This is outstanding!
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Old 08-03-09 Reply     Quote     UserGallery     ThreadGallery     Post#4
INFINITE
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WOha! the renders look very real. Great example of ZBrush doing something different!

Well done, it must have taken ages!
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Old 08-03-09 Reply     Quote     UserGallery     ThreadGallery     Post#5
Dman3d
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Very cool, well done
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Old 08-03-09 Reply     Quote     UserGallery     ThreadGallery     Post#6
Disco Stu
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I guess this is a really stupid way to do this but you sir have performed
it excelently
Great renders
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Old 08-03-09 Reply     Quote     UserGallery     ThreadGallery     Post#7
dirtbox
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I see what you mean about that cable now, bro. Beautifully done as always.
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Old 08-03-09 Reply     Quote     UserGallery     ThreadGallery     Post#8
Kwamey
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Hey All, Thanks for the comments, I really appreciate. I'm more into organic stuff, but tried to make something different keeping the same workflow as with organics and characters. Might not seem the most appropriate technic for that type of build, but it seems to be the fastest way for me to work, and I had fun doing it. Enjoy your day Everyone !!
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