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Reply Quote UserGallery ThreadGallery Post#1 |
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Senior Member
Join Date: Apr 2004
Location: Eidos Montreal
Posts: 2,665
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Enjoing few time of vacation, I've decided to retry I a project abandoned during zbrush beta test...
I hope I will have a better feeling this time..! It's a character inspired by Gatcha-man. The suit references are gathered on different movies/games. Here's the base body I've sculpted to start from. The base suite I've extracted to work on the several parts, and a very early stage...
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Sébastien Legrain A.K.A Sebcesoir http://sebleg.free.fr That would be damn cool to have Zbrush caps! Last edited by Sebcesoir : 09-18-07 at 10:01 AM. |
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Reply Quote UserGallery ThreadGallery Post#2 |
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Senior Member
Join Date: Jun 2005
Location: Durham, England
Age: 39
Posts: 800
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Good starting base Seb,
It seems like ages since i last saw you do a full body sculpt (its probably not and due the massive ammount of excellent art posted here the last month) My crits at the moment would be look at the feet and tendon above the heels those seem to be the areas that need some more work on them. Its good to see a 'natural' looking body as well as its not something we see a whole lot of. Wayne... |
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Reply Quote UserGallery ThreadGallery Post#3 |
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New Member
Join Date: Jan 2005
Posts: 7
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very good work i love your sculpting style ,always with fine details .
can you talk a little more about what tools you use in zbrush to have this amazing touch of realism,how do you sculpt Sewing on the dress thanks for your response big master |
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Reply Quote UserGallery ThreadGallery Post#4 |
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New Member
Join Date: Oct 2004
Location: Moscow
Age: 30
Posts: 12
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Sebecesoir, I'm a 3D modeller. I've seen your models and wonder how you managed to create so natural seams on cloth. Can you, if possible, share a bit of your knowledge and/or experience with me? I would be happy to get any feedback from you, even a few step-by-step images.
Thank you, and waiting to hear from you, Vadim |
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Reply Quote UserGallery ThreadGallery Post#5 |
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Senior Member
Join Date: Apr 2004
Location: Rapallo - Italy
Posts: 1,987
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Great Wip Sebcesoir!!!
I want see more... |
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Reply Quote UserGallery ThreadGallery Post#6 |
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Senior Member
Join Date: Jul 2005
Posts: 158
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looks really great so far. I know this is going to be an amazing project! Gonna keep my eye on this thread
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Reply Quote UserGallery ThreadGallery Post#7 |
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Senior Member
Join Date: Sep 2004
Location: Montreal
Age: 27
Posts: 771
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Salut Seb, coming along nicely as always Can't wait to see your progress
it will be kick ass as all your previous stuffs !
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NEW Sketchbook V2 My work on Assassin's Creed 2 Senior Character Modeler www.nicolascollings.com Available for freelance work [/size] |
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Reply Quote UserGallery ThreadGallery Post#8 |
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Senior Member
Join Date: Apr 2004
Location: Eidos Montreal
Posts: 2,665
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Thx for the comments!
Waine, the naked body was quickly done just to extract the suit shape, I wont use it John: for the seams, they're done in projection master, using a custom alpa that has the shape of a riz seed. The suit wrinkls are done in direct 3d sculpting. here's a small update:
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Sébastien Legrain A.K.A Sebcesoir http://sebleg.free.fr That would be damn cool to have Zbrush caps! |
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Reply Quote UserGallery ThreadGallery Post#9 |
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Senior Member
Join Date: Aug 2005
Location: Auckland, New Zealand
Age: 22
Posts: 115
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You are a master at Cloth and fabrics.
Good luck with this one ![]() Grant. |
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Reply Quote UserGallery ThreadGallery Post#10 |
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Senior Member
Join Date: Apr 2004
Location: Rapallo - Italy
Posts: 1,987
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Fantastic Update! I really love her dress...
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Reply Quote UserGallery ThreadGallery Post#11 |
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Senior Member
Join Date: May 2004
Location: Bay Area, CA
Age: 29
Posts: 221
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I love the tailoring! Great job man.
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Reply Quote UserGallery ThreadGallery Post#12 |
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Senior Member
Join Date: Jan 2006
Posts: 173
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Nice!
too symmetrical, but I'm sure you will deal with that at some point ![]() looking forward for the progress! |
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Reply Quote UserGallery ThreadGallery Post#13 |
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Senior Member
Join Date: Mar 2005
Posts: 1,047
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The detail in the suit looks great - love the stitching - looks like something someone would wear on a starship or on a space station - I like it.
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Reply Quote UserGallery ThreadGallery Post#14 |
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Senior Member
Join Date: Oct 2004
Posts: 664
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Wow!! that's so cloth.
How do you get those small textures so tight?
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Alonzo Von Threet Zbrusher OSX |
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Reply Quote UserGallery ThreadGallery Post#15 |
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Senior Member
Join Date: Aug 2003
Posts: 224
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As always, Good works!!! Can you explain that how to do it ? Make a small tutorial? |
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