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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#1
Erklaerbar
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Default Matcap repository

matcaps.jpg

Dear Zbrush community,

After I have found some time to play with the stunning ZB3, I realised the matcap feature is a extremely powerful tool for illustrations. There have already been some great matcap posts and I would like to open this thread for everyone to post their own findings and results regarding this feature.

Let me start with an own little pack. It contains realtime materials from 3 different sources: from the matcap tool, handpainted ones, and some from Mental Ray renders. Especially the handpainted ones are sooo much fun and can possibly give your illustrations your very own unique paint like look! Start up photoshop and paint your own mats, very nice! I hope to see more posted to this thread.

As for the MR mats, please bear in mind that reflection and lighting is baked in, so obviously they will never be physically correct, but its more than enough for most illustrative tasks.

In hope for a lot of contributions,
Regards
E.

For an excellent summary about getting started with matcap please see Svengalis post below!

http://www.notone.ch//refills/mat%20caps.zip

matcaps2.jpg

Last edited by Erklaerbar : 05-28-07 at 09:21 PM.
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#2
Plakkie
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Very cool materials Erklaerbar, thanks for those, and smart idea to start a dedicated thread. I haven't had time to look much into Matcap yet, so no contribution from me for now. But: I invite those with knowledge about Matcap to help E make this thread grow; we did the same thing on the Topology & Flow Lab, and so far it's a very rewarding experience.
Go Matcap!
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#3
Silverwolf
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heres a mine sofar
materials.JPG
Attached Files
File Type: zip Materials1.zip (489.9 KB, 16208 views)
File Type: zip Materials2.zip (485.3 KB, 6634 views)
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#4
alexleia
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Wow!!!! thank you soo much!!!
i will use it today yet in my Wolverine!!!!

thank you

Alex Oliver
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#5
calum5ZB
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Thanks guys for the great Matcaps so far!I bet we see some really great additions to this thread!


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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#6
Erklaerbar
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great post silverfox thank you! There are some very nice ones in there.

E.
PS: I now added some shaderballs too Makes it easier for people to see what they need.
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#7
spaz8
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Thanks guys!
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#8
Penarow
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Hey thanks you guys. I'd put my own on but I don't know how. Can anyone help? Thanks.
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#9
slashpot
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Fantastic idea to have a dedicated thread, but I gotta say, it wouldn't work in most places. The generosity and support of people here never ceases to amaze me! The previous post suggests the possibility of someone knocking up a quick how-to for us nuff-nuffs Great idea I think!


Thanx for these great looking mats guys, they look great!
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#10
Svengali
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Smart start, E. Your mats are stunning and very individual. Thanks for sharing!

Some ZWIKI Resources:

THE BASICS
First thing that will help is a link to the MatCap Wiki Page with an excellent introduction to concepts:

* 1 Introduction
* 2 MatCap Basics
* 3 MatCap in Action: Photo Integration
* 4 How Does it Work?
* 5 MatCap Materials
* 6 MatCap Provides Immediate Visual Feedback
* 7 Sampling From Photo Reference
o 7.1 Setup
o 7.2 Defining Surface Normals
o 7.3 Defining Specularity
o 7.4 Adjusting Normals
o 7.5 Fine-Tuning
* 8 Capturing Real-Time Materials From The Canvas
* 9 Capturing A and B Material Maps
o 9.1 Reptile Skin Example
o 9.2 Metal Pipes Example


MEATS MATCAP TUTORIAL
Next A Meats step-by-step tut using a photo of a scull to create a convincing MatCap skull material (you can also download Meats' custom sculpy material there.)

SEBCESOIR'S BIRTH TUTORIAL PART 3
In part three of Sebcesoir's World Tour Tutorial he offers a nice idea for creating and rendering the MatCap Sphere outside ZBrush, with excellent "Mimic Material" results.

Happy MatCapping!

Sven

Last edited by Svengali : 05-28-07 at 11:22 PM.
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#11
mrpeculiar
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I have these chrome matcaps i just whipped up ....
Chrome matcaps.jpg

Rapishere link
http://rapidshare.com/files/33898131/pec_chrome.rar.html

Cheers

Last edited by mrpeculiar : 05-28-07 at 10:05 AM.
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#12
Slosh
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Default Great idea erklaerbar

The MatCaps I made were from DarkTree Shaders in Lightwave. I got permission from DarkTree to share them, but the 40 materials occupy 7.8MB download. I have them stored as a single zip file on RapidShare. Here is a link to download them: SloshMATS

I posted these in another thread a few days ago but they got lost in the shuffle, as often happens on ZBrushCentral. I don't know if anyone has tried to download them yet, so someone let me know how the link works out.

All-Mats.jpg
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#13
Roland Kaiser
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Cool Stuff

Many thanks to you Oli.

Cheers

Roli
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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#14
Simon.C
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Default I'll add mine...

Good idea to put these all together. I've just copied over a post I made a few days ago...


Quote:
Originally Posted by Simon.C
I've been having some fun with the MatCap tool.
The materials in this little selection are quite simple, just the basic capture, with little or no editing, but they look really nice nonetheless.

SCMatCaps01.jpg

You can grab them by clicking here .

Oops! Missed one!

RAW CHICKEN
rawchicken1.jpg


PS. Ignore the poor model. I just used it to test the materials on.



Quote:
Originally Posted by Simon.C
Just whipped up another one.

Pewter this time...

SkullManPewter2.jpg

Click here for pewter mat


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Old 05-28-07 Reply     Quote     UserGallery     ThreadGallery     Post#15
Erklaerbar
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awesome contributions so far, many thanks to everone involved, great materials!

Thank you
E. (who really needs to rush off to work now )
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