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Reply Quote UserGallery ThreadGallery Post#1 |
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Senior Member
Join Date: Jun 2004
Posts: 2,964
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Hello! After seeing so much great artwork put up by our beta testers I thought I would start a thread to show you alittle of what I do while beta testing ZBrush 3.
To start out, I want to show you a new movie that shows off one of the many new ways to sculpt in the ZBrush 3, The Next Step. Think Digital Clay! Its like 'real' clay only better because i'm only sculpting one side and its much easier to undo! ![]() Edit - 4/15/07 New Movie uploaded. Here I am exploring how to build form from a base head mesh. The idea is to see how i can quickly and easily create any face type I want. The rakes come in handy again. This workflow has been a huge boost to my ability to quickly block out sculpts and establish form! Here are some other images and models (some of which will be included with ZBrush 3) created while testing and working with different features: The Demo Head: The Demo Soldier: The Centaur: Posed Centaur WIP: Happy ZBrushing! Ryan
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Reply Quote UserGallery ThreadGallery Post#2 |
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Senior Member
Join Date: Nov 2005
Location: Turkey
Age: 26
Posts: 132
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glorious pose dude
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Reply Quote UserGallery ThreadGallery Post#3 |
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Senior Member
Join Date: Aug 2002
Location: The Wicked Tip of West Texas
Age: 31
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Thanks for showing this ryan.
Wonderful Stuff. Sculpting Job is beautifully done as well. Bravo. •MAH•
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Reply Quote UserGallery ThreadGallery Post#4 |
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Senior Member
Join Date: Sep 2006
Location: Boulder, CO
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Wow, I can not believe my eyes yet again,
it looks like the mesh really does deform so much better and easier! I don’t know what to say, WOW digital clay! Thanks for postiing Ryan. |
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Reply Quote UserGallery ThreadGallery Post#5 |
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Senior Member
Join Date: Jul 2004
Location: mexico
Posts: 178
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beautiful sculptures Ryan
.looking at the video, i can say that the feel and look of that is amazing ...!!it really feels like digital clay...I`m glad that the release is just 3 weeks away. great work and thanks for sharing the video Last edited by yolao : 04-24-07 at 05:15 AM. |
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Reply Quote UserGallery ThreadGallery Post#6 |
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Senior Member
Join Date: Mar 2006
Posts: 549
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Oh man, my fried, the conventional sculptor, is gonna have a cow seeing this!
![]() Love it! |
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Reply Quote UserGallery ThreadGallery Post#7 |
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Senior Member
Join Date: May 2001
Location: little happening
Posts: 1,857
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superb!
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Reply Quote UserGallery ThreadGallery Post#8 | |
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Senior Member
Join Date: Nov 2004
Location: Ohio
Posts: 1,777
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So a rake is a thing that makes the sculpting tool like a rake head then? I see multiple gouges appearing at the same time no?
Quote:
It always seems that way when you're watching a good one.
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Reply Quote UserGallery ThreadGallery Post#9 |
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Join Date: Jul 2003
Location: Orlando, Florida
Age: 35
Posts: 960
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Very cool movie Ryan. It's a great idea, just like clay but you get to build the surface up as well as nock it back.
Thanks for sharing, NickZ.
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Reply Quote UserGallery ThreadGallery Post#10 | |
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Senior Member
Join Date: Jun 2004
Posts: 2,964
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Quote:
Thanks for the kind words guys. ![]() billrobertson, the rake is actually a combination of several new brush features in ZBrush 3. In this case, they combine to perform like a sculptor's rake. In other cases they can be combined to act like a stone chisel or a wood cutter's gouge tool. There are hundreds of different sculpting brushes that can be created inside the new ZBrush. Another very cool one is a 3D liquify brush. I really can't wait till the whole community has this in their hands and starts creating and sharing brushes. ![]() Best, Ryan
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Reply Quote UserGallery ThreadGallery Post#11 |
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Join Date: Oct 2005
Location: Delaware
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So basically it allows you to rough out forms quickly? I can see why its called digital clay since the way it moves is similar to clay. Its seems like poly count isn't an issue anymore? I don't think you could rough out a head that detailed in zbrush 2.0 without using zspheres.
Its been awhile since I've heard from you!
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Reply Quote UserGallery ThreadGallery Post#12 |
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Join Date: Feb 2002
Location: France
Posts: 13,774
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...tool !
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Reply Quote UserGallery ThreadGallery Post#13 |
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Join Date: Sep 2005
Age: 27
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Very nice job man...Amazing work....
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Reply Quote UserGallery ThreadGallery Post#14 |
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Senior Member
Join Date: Oct 2005
Location: The Netherlands
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Aaah, more teasers!! Thanks Ryan. Sculpting brushes look cool! Indeed clay with an undo function.
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Reply Quote UserGallery ThreadGallery Post#15 |
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Senior Member
Join Date: Jun 2005
Posts: 168
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hi
ryannice models! It would be cool to get some info about pc requirements - i am getting a new system which should be able to run zb3 smoothly. As far as i know from zb2 - ram is most important - is that still the case? how much can zb3 use? |
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