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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#1
ryankingslien
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Default Ryan Kingslien Beta Images and a New Movie (4-25-07)

Hello! After seeing so much great artwork put up by our beta testers I thought I would start a thread to show you alittle of what I do while beta testing ZBrush 3.

To start out, I want to show you a new movie that shows off one of the many new ways to sculpt in the ZBrush 3, The Next Step. Think Digital Clay!
Its like 'real' clay only better because i'm only sculpting one side and its much easier to undo!


ZBrush_sculpting_with_rakes.jpg

Edit - 4/15/07

New Movie uploaded. Here I am exploring how to build form from a base head mesh. The idea is to see how i can quickly and easily create any face type I want. The rakes come in handy again. This workflow has been a huge boost to my ability to quickly block out sculpts and establish form!


ZBrush_sculpt_male_face.jpg


Here are some other images and models (some of which will be included with ZBrush 3) created while testing and working with different features:

The Demo Head:
head_comp.jpg
The Demo Soldier:
soldier_v2_sheet.jpg
The Centaur:
centaurKill_expression_v5.jpg
Posed Centaur WIP:
centaurKill_greenclay_expre.jpg


Happy ZBrushing!

Ryan
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#2
lear
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glorious pose dude
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#3
Mahlikus The Black
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Thanks for showing this ryan.
Wonderful Stuff.
Sculpting Job is beautifully done as well.

Bravo.

•MAH•
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#4
Harmonic
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Wow, I can not believe my eyes yet again, it looks like the mesh really does deform so much better and easier! I don’t know what to say, WOW digital clay! Thanks for postiing Ryan.
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#5
yolao
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beautiful sculptures Ryan .

looking at the video, i can say that the feel and look of that is amazing ...!!it really feels like digital clay...

I`m glad that the release is just 3 weeks away.

great work and thanks for sharing the video

Last edited by yolao : 04-24-07 at 05:15 AM.
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#6
Crusoe the Painter
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Oh man, my fried, the conventional sculptor, is gonna have a cow seeing this!

Love it!
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#7
boozy floozie
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superb!
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#8
billrobertson42
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So a rake is a thing that makes the sculpting tool like a rake head then? I see multiple gouges appearing at the same time no?

Quote:
Originally Posted by Harmonic
it looks like the mesh really does deform so much better and easier!


It always seems that way when you're watching a good one.
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#9
nickz
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Very cool movie Ryan. It's a great idea, just like clay but you get to build the surface up as well as nock it back.

Thanks for sharing,

NickZ.
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#10
ryankingslien
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Quote:
Originally Posted by billrobertson42
So a rake is a thing that makes the sculpting tool like a rake head then? I see multiple gouges appearing at the same time no?

Thanks for the kind words guys.

billrobertson, the rake is actually a combination of several new brush features in ZBrush 3. In this case, they combine to perform like a sculptor's rake. In other cases they can be combined to act like a stone chisel or a wood cutter's gouge tool.

There are hundreds of different sculpting brushes that can be created inside the new ZBrush. Another very cool one is a 3D liquify brush.

I really can't wait till the whole community has this in their hands and starts creating and sharing brushes.

Best,

Ryan
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#11
womball
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So basically it allows you to rough out forms quickly? I can see why its called digital clay since the way it moves is similar to clay. Its seems like poly count isn't an issue anymore? I don't think you could rough out a head that detailed in zbrush 2.0 without using zspheres.

Its been awhile since I've heard from you!
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Old 04-23-07 Reply     Quote     UserGallery     ThreadGallery     Post#12
Frenchy Pilou
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Talking Rodin's...

...tool !
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Old 04-24-07 Reply     Quote     UserGallery     ThreadGallery     Post#13
tftony
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Very nice job man...Amazing work....
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Old 04-24-07 Reply     Quote     UserGallery     ThreadGallery     Post#14
Plakkie
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Aaah, more teasers!! Thanks Ryan. Sculpting brushes look cool! Indeed clay with an undo function.
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Old 04-24-07 Reply     Quote     UserGallery     ThreadGallery     Post#15
Zmith[21]
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hi ryan

nice models!
It would be cool to get some info about pc
requirements - i am getting a new system which
should be able to run zb3 smoothly. As far as
i know from zb2 - ram is most important -

is that still the case? how much can zb3 use?
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