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Reply Quote UserGallery ThreadGallery Post#1 |
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Member
Join Date: Aug 2005
Location: Austin, Tx
Posts: 91
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This is my second Zbrush model and first post to this forum. I'm a fan of the old Swamp Thing comics and thought it would make a good challenge (and learning experience) to try modeling his head in Zbrush. My poor computer only has 1.5 gb of ram and this model started to bring it to it's knees. I think my biggest mistake that caused trouble was painting too much detail into the displacement instead of switching to bump mapping for all the fine detail. I wanted to render in Lightwave, but since ram was an issue I rendered out some different passes in Zbrush and then comped it all together in Photoshop and painted on details like the moss and eyes. Also wanted to try out the fiber brush to get the moss effects but just ran out of time. Hopefully I can re-visit this guy later when I get more familar with Zbrush and have some free time (and more ram!). I'll post a couple of shots of the base mesh and rendered displacements here shortly in case anyone is interested in checking them out.
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Reply Quote UserGallery ThreadGallery Post#2 |
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Senior Member
Join Date: Jul 2005
Location: Northern Cali
Age: 24
Posts: 279
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This is really nice Is there anyway we can see the 3d model with out the detailing from photoshop.
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Reply Quote UserGallery ThreadGallery Post#3 |
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Senior Member
Join Date: Nov 2005
Location: India
Posts: 1,049
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Cool Stuff.
Really nice rendering
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Reply Quote UserGallery ThreadGallery Post#4 |
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Member
Join Date: Aug 2005
Location: Austin, Tx
Posts: 91
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Evan Gaugh - Thanks!
Here's a Zbrush view of the displacement Forgot to mention, I used Jantim's excellent plasterstone material on some of my render passes. Here's one of the passes with his shader on it. And, here's a view of the base mesh. I modeled this in Lightwave and used Zbrush's automated UV's instead of doing them myself. I did have to add some additional geo in Zbrush, via edgeloops, to get some of the deeper pockets in his face (you can see the added polys in green) |
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Reply Quote UserGallery ThreadGallery Post#5 |
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Senior Member
Join Date: Nov 2004
Posts: 1,427
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Top row material
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Reply Quote UserGallery ThreadGallery Post#6 |
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Senior Member
Join Date: May 2005
Posts: 628
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hey i really like your concept couldyou please post the light and material that you used for that one picture that is all blue and looks like plaster please post it thank you plus if you dont mind could you show us the different passes you did that you compiled it from!!
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Reply Quote UserGallery ThreadGallery Post#7 |
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Senior Member
Join Date: Mar 2004
Location: Vancouver
Age: 45
Posts: 302
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Wonderful detailing work.
Would love to see this project expanded to a full body. |
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Reply Quote UserGallery ThreadGallery Post#8 |
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Member
Join Date: Feb 2006
Posts: 68
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you are extremely talented. hope u make a tutorial on ur texturing techniques, heheh. and you put ur zbrush passess together really well. Mind sharing how ur passess look like?
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Reply Quote UserGallery ThreadGallery Post#9 |
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Senior Member
Join Date: Apr 2003
Location: Australia
Posts: 165
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Extraordinary image.
Geat textures and a terrific painterly effect. Well done indeed. Paul
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Reply Quote UserGallery ThreadGallery Post#10 |
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Member
Join Date: Aug 2005
Location: Austin, Tx
Posts: 91
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Thanks! Glad you guys like the image.
Troy 1617 - Here's the thread with Jantim's plasterstone material. http://www.zbrushcentral.com/zbc/sh...ht=plasterstone I'll see about saving out the lights and posting them, but it's really nothing special. I barely know how to use Zbrush enough to use it for lighting and rendering. Here's the different passes I rendered out of Zbrush for compositing together in Photoshop And, because some asked for it, here's the mess of layers that make up the Photoshop file. These layers are arranged in order from left to right by rows. I also included the type of layer and the opacity settings. I left out some of the detail layers, like the eyes and stringy moss, to cut down on the number in the image. Could this have been done with fewer layers? Probably, sometimes I just start stacking these suckers on without really paying attention and before you know it I have a document with 20+ layers. Whatever gets you there. |
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Reply Quote UserGallery ThreadGallery Post#11 |
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Senior Member
Join Date: Apr 2004
Location: USA
Age: 32
Posts: 3,881
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Wonderful work. You got my vote for top row!!
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Reply Quote UserGallery ThreadGallery Post#12 |
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Senior Member
Join Date: May 2004
Location: Vancouver BC
Age: 27
Posts: 1,522
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wonderful !
top row work, 5* from me |
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Reply Quote UserGallery ThreadGallery Post#13 |
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Senior Member
Join Date: Jan 2005
Location: france
Age: 36
Posts: 159
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very nice
5 stars |
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Reply Quote UserGallery ThreadGallery Post#14 |
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New Member
Join Date: Aug 2005
Location: Portugal
Posts: 21
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wow .. i bow to you
man... i give you more ramm next christmas |
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Reply Quote UserGallery ThreadGallery Post#15 |
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Senior Member
Join Date: Nov 2004
Posts: 1,427
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Outstanding
Top row |
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