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Old 04-23-08 Reply     Quote     UserGallery     ThreadGallery     Post#166
pixeldamage
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some reason my pic didnt attach ... here it is again (oh they dont like png's)
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Old 04-24-08 Reply     Quote     UserGallery     ThreadGallery     Post#167
rossco1111
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Here you go pixeldamag....
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File Type: zip poleless_cylinder.zip (1.5 KB, 85 views)
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Old 04-25-08 Reply     Quote     UserGallery     ThreadGallery     Post#168
pixeldamage
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Default why are max default cylinders so lame?

as rossco ... its as I thought... six sides on top rater than 8. so you get 3 divided to 6 not 4 to 8 -- picky I know, sorry but I was trying to be exact. It's weird that the default cylinders in max are badly modelled. Why wouldn't they provide them like your example.

I've modelled for sometime and if everything is supposed to be in quads why provide basic elements comprising of poles? Seems bad practice. I'll now keep a basic all quad cylinder as an OBJ to bring in each time. Shame i cant replace the standard one with this oober cylinder.
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Old 04-25-08 Reply     Quote     UserGallery     ThreadGallery     Post#169
upham
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What version of Max are you using?
I'm using 3DS version 9 (not 2009) and the cylinder inport worked fine when importing & subdividing in ZB. Have you tried turning the Smooth off when subdividing? (The SMT button is beside the DIVIDE button).

You might want to use the Max OBJ importer-exporter from Guruware
http://www.guruware.at/main/index.html.
It has built in presets to export models to ZBrush.
(the site is down as I write this)

Every now and then I import a Max Exported OBJ into Blender3d and then export it out again and it fixes a lot of OBJ hiccups.

Upham
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Old 04-28-08 Reply     Quote     UserGallery     ThreadGallery     Post#170
pixeldamage
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hey upham,

i'm using max2008, though i still use max8 sometimes. THat's interesting the non-smooth option. I can see it being a life saver sometimes. Bit like subdivide in max as opposed to turbosmooth. Still its odd about not creating standard geommetry in max using quads. Why use poles at all?
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Old 04-28-08 Reply     Quote     UserGallery     ThreadGallery     Post#171
U_L.
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Arrow GuruWare 3ds Max importer/exporter for the OBJ file format

You can get a functional version of the GuruWare obj plugin at Max Plugins.de.
The max 2008 version works with max 2009.
I especially like that the plugin has a export preconfiguration setting for Zbrush.

Max Plugins.de
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Last edited by U_L. : 05-09-08 at 09:44 AM.
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Old 04-28-08 Reply     Quote     UserGallery     ThreadGallery     Post#172
U_L.
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Default MAX Plugins.de url

My previous post for Max Plugins.de url is wrong.
Here is the correct url
MAX Plugins.de
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Old 05-07-08 Reply     Quote     UserGallery     ThreadGallery     Post#173
pixeldamage
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Please could some of you more seasoned zbrush users help me out on my Ice project thread?

http://www.zbrushcentral.com/zbc/showthread.php?t=58842

It would be much appreciated as my project deadline is approaching and i havent had much feedback.
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Old 05-09-08 Reply     Quote     UserGallery     ThreadGallery     Post#174
U_L.
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Default Mental Ray Snow Material +

pixeldamage

Check out the example files that Mr. Patton is so generous to give to the 3ds Max user community.
You will find a nice snow shader there. Use it as start to get the effect you want.

Jeff Pattons Max 7 example scenes
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Old 05-28-08 Reply     Quote     UserGallery     ThreadGallery     Post#175
zendomui
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Thumbs up Perfect!!

"b: Next you need to convert this displacement map (TIFF) to RGB colours (this stops Max and most other apps from stepping your Displacement map (no jagged edges))."



Woooooh!!! Thatīs excellent! Just what i was looking for!
Thank you!!! Really, really thank you!
All this time that was the #$&@ problem!
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Old 06-07-08 Reply     Quote     UserGallery     ThreadGallery     Post#176
mradamw
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Hey, i just came across this thread now.

im not sure if this is what some of you are looking for, but i wrote a tutorial explaining in detail a pipeline from zbrush to max...

you can find it over here (or in my signature haha)
http://www.zbrushcentral.com/zbc/showthread.php?t=59918

hope this helps some of you

Adam
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