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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#1
Lil'sister
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Default sideshow collectibles, Snake eyes Vs Ninjas

ZBCThumb4.jpg

Hi guys!

long time no post!!! well today I'm really happy to present you the full reveal of sideshow collectibles Snake eyes Vs Ninjas! I had done this piece a while back in 2009 using Zbrush 3.1, it's my first job ever in the collectible biz, it's been a long dream of mine to work one day in the toy business and Adam Ross gave me such a chance! I met him in Montreal in 2007 where he was a speaker at adapt he was working at Mcfarlanne at the time and later when he created Idol Workshop he gave me this opportunity, of course I'm still in the video game industry working full time as a character art director at EA Montreal on a new IP,I was previously at ubisoft I had a great run over there and there is a lot a great people and friend that I miss. well that's it for the boring news there it is:

So I basically got a concept from sideshow early last year,I had basically to get the pose but to make his gear more tactical than the depicted concept, I also had to design the goggled version and the stage.
I basically sculpted everything in zbrush except the gun/holster snake eyes's sword/scabbard the knife, grenade that was modeled by my good friend Greg Rassam, well done buddy!

I have to say that Adam Ross (poboyross) was a mentor for me in this industry he directed me and pushed me to get the best result possible without him this piece wouldn't have been what it is now. he also
did all the technical work cutting off all the pieces in meshlab to be able to cast it (he write about it in this thread)

well done to the rest of the team! they did an incredible job! they are the one that actually worked on the physical models and did the photo shoot (I don't know them but they are credited under spec on)

you won't see my name in the credits because I'm under the banner of idol worshop

more photos and videos at the link

2621_press15-001.jpg
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26211_press02-001.jpg

zbrush renders

SnakeVSninjas01.jpg
SnakeVSninjas02.jpg
SnakeVSninjas03.jpg
SnakeVSninjas04.jpg
SnakeVSninjas05.jpg
SnakeVSninjas06.jpg
SnakeVSninjas07.jpg
SnakeVSninjas08.jpg
SnakeVSninjas09.jpg

photos of the printed primed models

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Last edited by Lil'sister : 02-27-10 at 08:17 AM.
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#2
Moni-Poroni
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Oh, wow!! Fantastic work! I love the action pose.
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#3
DAnconia
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Ridiculously good. How much time did they give you to finish this?
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#4
GregStrangis
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Been waiting for this!! Top Row work for sure

Such a wicked piece, would be so cool to have on my desk Must be so great to see what you sculpted in Zbrush be put into production like this!
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#5
BlueThousand
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phenomenal
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#6
Beneto
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awesome work bro. Very dynamic, nice work with folds and good attention to detail. I love it.
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#7
RiVvenGuard
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nice wood texturing
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#8
Darukin
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Wow I was compelled to post a reply, this looks like instant top-row!
It covers everything with full marks! Modeling, Characters, Pose, Action, Energy, Environment, Dynamism!
Amazing!
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#9
Aberrant
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Stunning. This is a well deserved top row.
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#10
manzarek123
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Mom pleasee give me this as a birthday present!! i want it so bad!..... , damn this is so freakin good! and instant Top Row obviously! veeery well desserved, so cool in every aspect!
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#11
Vancross
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Absolutely phenomenal!
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#12
southparx
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E P I C !

i think this piece will be The piece that marks the beginning point that digital print is the better way to go for collectible companies in terms of consistency in scale, efficiency (double ninjas) and details (guns, boots, thin shoe laces which tend to look like noodles with traditional sculpting) esp for something so complex like this diorama to be sculpted with consistency

i absolutely love it~
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Last edited by southparx : 02-25-10 at 09:38 PM.
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#13
milko stoev
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Awesome!
I want one...now! You've sculpted even the goggles, this is insane, how!?
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#14
Kupo
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love it!!!!
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Old 02-25-10 Reply     Quote     UserGallery     ThreadGallery     Post#15
BlueThousand
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I can't help but ask if you would post your workflow on the base? The rocks, wood, and sand are all excellent and I'd love to see how you go about making them!
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