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Reply Quote UserGallery ThreadGallery Post#1 |
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Senior Member
Join Date: Jul 2003
Location: Orlando, Florida
Age: 34
Posts: 814
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I just finished a new little mini project for myself and I thought I would share my work with everyone.
First I was snooping around on the Freedom Of Teach website and I saw there was a “CG Practice Model Download”. I thought it might have been the hi res model that they used to generate their 3D print, but it was just an base mesh with no detail. I’m not sure why but I just stared sculpting on it. ( really didn't need to start anything new at this point.) At first I was going to do just another organic model but I was rather impressed and inspired by the hard surface modeling that FoOD and Sebcesoir have been generating inside of Zbrush lately. So I gave it a try and here are the results. I used masks quite a bit. The clay tubes brush worked rather nicely for building up flat surfaces along with the flatten brush and of course the smooth brush to clean up some of my mistakes. I also used the lazy mouse with the standard brush and a custom alpha for generating strait lines. I found that using some of these custom alphas that I made with the standard brush, with lazy mouse turned on and a lazy step of .01 gave me rather nice results for long smooth thin lines. I also created a few custom Material Capture shaders for sculpting. I built a Photoshop file that makes it kinda easy to generate new MatCap shaders. I things on layers to control the over all shading of the material, you can get custom control of a shader if you want to build a MatCapwith this file. After the model was complete I used Zapplink and Photoshop to build a base color texture. I also wanted to learn more about lighting and baking that to a texture in Maya. So for the color and lit version of the texture I created several passes that separated out the lights, the shadows, Ambient Occlusion (created in XNormal) and then cavity mapping created with ZMapper. If you would like to download a package with all of this material CLICK HERE TO DOWNLOAD This Zipp file contains: Hi Res Zbrush Model Color Texture (4096 X 4096) Color and Lighting Texture (4096 X 4096) 5 Custom MatCap Materials 4 Custom Alphas Layered Photoshop file with all the lighting and color passes (1024 X 1024) Layered Photoshop file to help build your own custom MatCap Shader. Maya 2008 Light Rig Scene When you load the .ZTL file it will be filled with the color white and have the MatCap Grey material already applied to it. If you would like to apply a different material to the object turn on MRGB, choose the Flat Color shader and go Color>Fill Color. You can now pick any shader you wish to view the model with. If you load the color texture I provided I suggest using the MatCap Pearl Cavity shader to look at the model. If you use the color and lit texture that I provided then you will need to apply the Flat Color material with the texture applied to view the model correctly. You will also need to flip the texture vertically. I hope you enjoy! J Peace-NickZ. J
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Nick Zuccarello, Lord, may you guide my head, my heart and my hand! Click Here To Visit NickZ's Art Blogspot |
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Reply Quote UserGallery ThreadGallery Post#2 |
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Senior Member
Join Date: Jun 2006
Location: New Zealand
Age: 21
Posts: 152
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sweet model nickz.....thanks for sharing the files aswell
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“Every block of stone has a statue inside it and it is the task of the sculptor to discover it” - Michelangelo |
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Reply Quote UserGallery ThreadGallery Post#3 |
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Senior Member
Join Date: Mar 2009
Location: León, Mexico
Age: 19
Posts: 254
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Fantastic work!!, and wow, thank you so much for share all of your tools materials and all!
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Reply Quote UserGallery ThreadGallery Post#4 |
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Senior Member
Join Date: Apr 2007
Location: Burbank, CA
Age: 26
Posts: 254
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great stuff man. thanks for the little tutorial!
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Reply Quote UserGallery ThreadGallery Post#5 |
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Senior Member
Join Date: Aug 2008
Location: Bangkok Thailand
Age: 42
Posts: 390
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great modeling and texturing!
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Reply Quote UserGallery ThreadGallery Post#6 |
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Senior Member
Join Date: Mar 2005
Posts: 153
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I like it. A lot!
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Reply Quote UserGallery ThreadGallery Post#7 |
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New Member
Join Date: Feb 2009
Posts: 16
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Awesome tutorial! Thank you so much
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Reply Quote UserGallery ThreadGallery Post#8 |
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Senior Member
Join Date: Apr 2009
Age: 26
Posts: 182
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wow man, way to help out and impress as well! Awesome work and info! thanks a bunch!
cheers! |
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Reply Quote UserGallery ThreadGallery Post#9 |
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New Member
Join Date: Sep 2006
Posts: 7
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I think it's safe to say you got the hard surface thing down Nick. Awesome work.
Thanks for sharing the workflow....looking forward to digging into the custome alpha's and mat caps. |
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Reply Quote UserGallery ThreadGallery Post#10 |
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Member
Join Date: May 2008
Location: Earth
Age: 25
Posts: 42
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Hi Nick Thank you very much, but your download Link is not working now..
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Reply Quote UserGallery ThreadGallery Post#11 |
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Senior Member
Join Date: Sep 2004
Location: Montreal
Age: 26
Posts: 713
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awesome Nickz
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NEW Sketchbook V2 Sketchbook V1 (31 pages, bunch of models in there ) Senior Character Modeler Ubisoft Montréal www.nicolascollings.com Available for freelance work |
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Reply Quote UserGallery ThreadGallery Post#12 |
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New Member
Join Date: Apr 2008
Location: Tijuana, Mexico
Age: 23
Posts: 23
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great model, and tx for the files
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Reply Quote UserGallery ThreadGallery Post#13 |
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Senior Member
Join Date: Jul 2003
Location: Orlando, Florida
Age: 34
Posts: 814
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Hmmm...I just tried it out and it worked for me. Can you give it a go again? Are you on dial up or broadband? The ZIP is like 119 MEGS so it takes a bit to get going at times. If you can't get it to go let me know and I will try another location!
And thanks for the kind words so far! ![]() Peace, NickZ. ![]()
__________________
Nick Zuccarello, Lord, may you guide my head, my heart and my hand! Click Here To Visit NickZ's Art Blogspot |
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Reply Quote UserGallery ThreadGallery Post#14 |
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Senior Member
Join Date: Nov 2008
Posts: 157
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i tried the download and it wasn't working for me. tried a few times.
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Reply Quote UserGallery ThreadGallery Post#15 |
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New Member
Join Date: Sep 2007
Location: North East Ohio
Age: 36
Posts: 20
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.zip file was empty for me too, multiple times...
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