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Reply Quote UserGallery ThreadGallery Post#1 |
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Senior Member
Join Date: Nov 2007
Posts: 157
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Hi all, just finished a new model and i want to share this techinique that i use that i found really intuitive to do inorganic models.
This model is inspired in the HQ Ironman model. Artwork by Adi Granov (www.adigranov.net) I use zbrush for some parts of the model like head, face, ribs, and base model rigged and rendered in 3dsmax, scanline. I tried to keep the same comic look. Hope u all like it. Last edited by grassetti : 06-09-08 at 06:58 PM. |
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Reply Quote UserGallery ThreadGallery Post#2 |
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Member
Join Date: Apr 2008
Posts: 42
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Can you tell us how you did the rendering? It looks just like the concepts. Great Work!!!
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JJP3D Freelance Character Artist - Looking for Freelance - www.jjp3d.com My Sketchbook - http://www.zbrushcentral.com/zbc/showthread.php?t=66558 |
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Reply Quote UserGallery ThreadGallery Post#3 |
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Senior Member
Join Date: Nov 2007
Posts: 157
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Some other views and shots.
Other colors Last edited by grassetti : 06-09-08 at 09:15 PM. |
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Reply Quote UserGallery ThreadGallery Post#4 |
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Senior Member
Join Date: Apr 2004
Location: New York, New York
Age: 34
Posts: 401
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Excellent work!
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Reply Quote UserGallery ThreadGallery Post#5 |
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New Member
Join Date: Dec 2007
Posts: 18
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Hi Rafa,
Another great character! Nice composition too! Well done my friend! |
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Reply Quote UserGallery ThreadGallery Post#6 |
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Senior Member
Join Date: Jul 2006
Location: Montreal
Age: 34
Posts: 512
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top row for sure !!! impressive skills!
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Reply Quote UserGallery ThreadGallery Post#7 |
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Senior Member
Join Date: Nov 2007
Posts: 157
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Hey guys thanks a lot for the replies, really glad you all enjoy.
Hi JJP3D, thanks. I will post some screens of the illumination tomorow. Its kind of simple. Hey David, great to see you here mate. Thanks for the comment. Im a big fan you know that. -Rafael |
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Reply Quote UserGallery ThreadGallery Post#8 |
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Senior Member
Join Date: Jun 2004
Location: Sao Paulo
Posts: 1,906
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great work Grasseti!
top row! Alex Oliver
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ONLINE DIGITAL SCULPTING WORKSHOP; More infos; alex-digital_sculptur@hotmail.com www.alexoliver.blogspot.com |
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Reply Quote UserGallery ThreadGallery Post#9 |
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Member
Join Date: Sep 2005
Posts: 93
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impressive skills mate!
such an inspirantion! |
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Reply Quote UserGallery ThreadGallery Post#10 |
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Senior Member
Join Date: Jul 2005
Posts: 156
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really bad ass looking !
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Reply Quote UserGallery ThreadGallery Post#11 |
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Senior Member
Join Date: Nov 2007
Posts: 157
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Thanks guys!
Nice to see you here Alex! Thanks mate! Hey Rafa. Thanks a lot dude keep it up!Hey Hebert. Nice to see you here man! long time without talking! im still waiting for that massacre in tf2 ![]() Thanks bro! -Raf |
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Reply Quote UserGallery ThreadGallery Post#12 |
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Senior Member
Join Date: Dec 2006
Location: South Africa
Age: 28
Posts: 1,415
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Thats power dude!
So you just sculpted a shape and retopo to get hard edges? Nice to see you posting here |
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Reply Quote UserGallery ThreadGallery Post#13 |
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Senior Member
Join Date: Apr 2004
Location: copenhagen DK
Age: 28
Posts: 786
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sweet work, as always.
top row for sure. -r |
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Reply Quote UserGallery ThreadGallery Post#14 |
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Senior Member
Join Date: May 2004
Location: Vancouver BC
Age: 27
Posts: 1,522
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hey man! this is awesome... do you sleep?
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Reply Quote UserGallery ThreadGallery Post#15 |
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Senior Member
Join Date: Mar 2008
Location: Dubai, UAE (formally South Africa)
Age: 24
Posts: 293
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unbelievable work grassetti!
this is top row stuff for sure! how did you achieve such great hard edges within zbrush, what is your technique? |
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