I started a new scene in Zbrush and I would like to share with you the progress. It is still a W.I.P.
It all started after I saw this great thread by Ryan Kingslien [url="http://www.zbrushcentral.com/zbc/showthread.php?t=50002"]http://www.zbrushcentral.com/zbc/showthread.php?t=50002[/url]. Just fired up my imagination with the posibilities what one can do in Zbrush.
The Beast is based on some kind of lizard (dont know the name), although I changed the head to something more menacing to ad more drama to the scene. Initialy didn't look to dangerous and started feeling sorry for the beast . And the human model is a mesh that I did some time ago.
I used transpose to pose the models, and 95% of work is done with Clay tubes and Rake brush.
The way I started sculpting the models in this scene is just as one would be sketching or drawing... but in 3D space, quick and dirty and I love the feeling .
Shader is [url="http://www.zbrushcentral.com/zbc/showthread.php?t=37362&page=5&pp=15"]Stumpf's Classic Bronze Shader[/url] ...Beautiful Shader. Thanks a lot Stumpf.
Too many images I know but I hope you don't mind I just wanted to show the scene from almost every angle and a little bit of close up's.
There are still some items missing that I didn't work on yet like the knife and base ground and hope to add those soon.
I hope you like my new work and I will post more as I go.
C&C is welcome as always.
Thank you.
Fatmiri
anibalin: Thanks
McGergs: Thank you.
Jexton: Thank you too.
BokoWar: Thank you as well.
Worked a little more on this scene. I added an ax instead of a knife and also added the ground.
Not sure if I should work some more on this scene I think it is pretty much done the way it is. Tell me what you think.
Here's the update. Renderd in Zbrush with fog on.
Hope you like it.
Thank you
Fatmiri