Hi All,
Finally I managed to finish this project. The idea was to create a complete nextgen character.
[attach=108500]FirstMate_BeautyShot2.jpg[/attach]
First I want to thank to my friend Borislv Mitkov - www.borilius.com who made the concept. The character is 7400 polys with 2 x 2048 diffuse, normal and specular map. Made with 3DS Max, ZBrush and Photoshop.The most work is done in the great ZBrush who managed to deal with the large amount of plygons needed to acheave this detail. The background of the image is mate painted in photoshop.
This is another image showing the low-poly model in different states- with all the maps, only with normal, and wire frame:
[attach=108534]fmcompositebm0.jpg[/attach]
Another angles of view of the low-poly model:
[attach=108535]fmcomposite3fg7.jpg[/attach]
The Zbrush sculpt used for generating normals:
[attach=108536]fmcomposite2gw7.jpg[/attach]
Hope you like it, C & C are welcome