I finally decide to gather all my finished work in one thread. I will not get the older pictures, so I will start with this portrait I made last sunday, I am working on the hair and the light since then… I’ll be happy if anyone recognizes him:
Let criticize it, while i’ll still work it^^
update on this one, it’s really hard to work with light in Zbrsuh…
Attachments
Is it the fellow in the “24” series (I can’t think of his name right now)?
Yes he is, Kieffer Sutherland ^^
Hi, this is my last work in progress. not sure if the hair are correct, i’m still searching a workflow.
Attachments
I begin the polypaint… It’s time for advices, comment and critics.
Attachments
cool rikimaru, keep it up
So this WIP is not dead yet. While I’m still trying to make a good color and good hair, here is the last evolution:
Attachments
The character and idea is good, but take a look in proportions, specially considering the arms. Also would help a more relaxed T pose for it
keep it up!
Hi I did review some about the proportion regarding your advice, thanks. Now I am reworking the chainmail. I can’t figure a way to stitch the micromesh together, some of the torus just don’t weld. any idea?
PS: I also had trouble using Transpose master. it look like the sword waas locking the process and i got this: “Zscript Note: Interface item does not have special modifier”
Hi, this is my latest work, hi def and game res:
25k for a low poly is very dense for a model as simple as Kora. I’d suggest trying to get her more in the 5k-7k range if I were you. Also, she’s simple enough to only require a single map, you’re currently using 3.
You should look at mirroring her as much as possible as well. Her face, arms, legs, etc. Nearly everything on her can be mirrored. I think the only part that can’t is the front of her upper torso.
I was looking into my old project , wandering what was out there… when I found kieffer sutherland and open it… There was not much that was bugging me about the model, but one hour later, I kinda see a progress(in the render for the biggest part):
Attachments
One of my last project of game res character:
Attachments
Hi, I am now working on a new girl, what do you think?
Attachments
I was thinking about the skull of a cyclops, and decided to construct something believable…
My last work for the monthly character challenge on polycount.
Attachments
A one hour doodle
And another one…
This time i remember to check in timelapse, see the process here:
["]https://www.youtube.com/watch?v=ssfk4R0pSJc](https://www.youtube.com/watch?v=ssfk4R0pSJc)