1. #391
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    Default

    now his fngers feel inflated ;D The small finger can stay like that but the thumb and his main 2 fingers need to get longer. His chest is huge as hell, he would have to do a lot of heavy lifting to get it like that, so he needs really solid and strong hands. Same goes for his biceps, needs to be also thicker. Back of his ears also lack in definition.
    Anwyay when you finish his hands and ears it loooks liek its finished, you can go to detail it up and wrap it up ;]

  2. #392
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    The image you saw was liquified in photoshop, I put the original up. The ribs are fixed in the original I was trying for something different with the photoshop edit
    Last edited by Framedworld; 08-17-11 at 08:11 PM.
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  3. #393
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    Excellent work, as usual Framedworld.

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    Why thank you man got some exciting stuff in the works
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  5. #395
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    Wink




    Hey guys be sure to check out my beta thread over on the forum pages, I'm really proud of the team, and am very happy with everything

    http://www.zbrushcentral.com/showthr...y-Matthew-Kean


    Also seeing as there is a model on the previous page that needs finishing, I decided why not finish it in the beta its towards the top look for it:P

    This is the start of a whole new me
    Last edited by Framedworld; 09-21-11 at 10:37 PM.
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  6. #396
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    Default didn't quite make the cut

    this piece never found its way to the final beta thread.

    it was a sculpture I did that was going to show off the new realtime material blending options, but this one failed because the video never recorded properly. so I was left with just the model, here you go.



    Enjoy and don't forget to check out my beta works on the beta thread

    Thanks for stopping by.
    Last edited by Framedworld; 09-30-11 at 02:11 AM.
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  7. #397
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    double post sorry
    Last edited by Framedworld; 09-25-11 at 01:57 AM.
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  8. #398
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    Default Sketch from a sphere: A man playing with a blade of grass

    I didn't want to post this to beta thread just yet as It wasn't done, but I'll post it here for the time being.

    Man playing with a blade of grass. about an hour. From a sphere. needed something to take my mind off of the two other sculpts I was detailing. (detailing can either be really fun or really tedious depending on the sculpture) I was happy with how this one was coming. Mind you no base mesh. Which in my case is a great thing, because I can finally begin to explore these forms without worrying if my edge flow is in tack and if I can keep going.

    roughing in base forms



    I'll post a timelapse soon. its just started so we will see where this goes :P
    Last edited by Framedworld; 09-30-11 at 02:17 AM.
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  9. #399
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    Hi Framedworld..
    Really nice gesture and mood/feeling in this last one posted..and right from the get go too...can't beat that,...because that's what it's all about, and always has been what it's all about..
    Last edited by SpiritDreamer; 09-30-11 at 04:54 AM.

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    the lovely ice cream is hilarious! i love it!!
    and btw: awesome Beta-Thread!! one of my favorites! keep up the good stuff!

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    These are beautiful sculpting. Thanks for sharing them.

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    what a great roughing in of forms. a classical piece newly invented. i am looking forward to see how you will develop it further
    my fun with zbrush thread, my homepage riolama, and my zbrush blog

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    nice speed sculpt! The forms read really well!
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  14. #404
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    SpiritDreamer: Thank you SD, I'm glad you like I hope you'll still like it when its done :P

    wethand: The ice cream is on hold but I hope to finish it. And thanks everyone on the beta really did some amazing stuff.

    michalis: And thank you for viewing them

    kokoro: So am I haha

    Katonc: Thats great to hear!
    Last edited by Framedworld; 10-01-11 at 01:48 AM.
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  15. #405
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    I've been so bust as of late, I've been working on some new projects I'll be uploading soon.

    It seems dynamesh has awoken a lot of artists...almost makes me not want to post this :/ such amazing talent on this site.

    well anyway I found some time in between some things to define some more shapes on my thinking man





    I know its not hyperly detailed like some of the new stuff coming out, but I like the roughness so far. It'll begin to polish up as we go, theres still a ton left.
    Last edited by Framedworld; 10-03-11 at 01:26 AM.
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