1. #376
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    Sounds good, thanks for stopping by, though the vampire previous I did had ornate anatomy and a lot of what your saying was done intentionally (with exclusion of the clavicles, good eye). You'll see from the final image. I'm just happy I have an idea with this guy. And that face is staying Haha sorry, its something in my eyes that complete the model.
    Last edited by Framedworld; 08-15-11 at 04:35 AM.
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  2. #377
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    an update

    space1.jpg

    1-(1).jpg
    Last edited by Framedworld; 08-15-11 at 07:38 PM.
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  3. #378
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    I think I fixed the torso on the forest guy:

    ZBrush-Document.jpg

    2.jpg
    Last edited by Framedworld; 08-16-11 at 07:03 AM.
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  4. #379
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    I love the flow of the muscles, and the sharp lines with soft form. Very cool.

  5. #380
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    Thanks man, means a lot
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  6. #381
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    Update, I like it so far

    hand.jpg
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    Last edited by Framedworld; 08-16-11 at 08:54 PM.
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  7. #382
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    how are you sculpting on the thin parts in his hand. usually when i try to sculpt on something thin, it affects both sides.

    also, his mangina is kinda distracting :P

  8. #383
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    looks good! i would suggest spreading his thumb out though. he would never be able to move it with that flap of skin being so tight. thats my only critique, keep up the good work.

  9. #384
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    i'm careful not to go outside the mesh when sculpting, and I use a small brush
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  10. #385
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    his fingers seem a bit thin for his body ;d

  11. #386
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    very true slocik, Ill look into that
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  12. #387
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    love the forms and flow, feet are really interesting design.
    Fingers feel a bit skinny, but the flow/shapes there are way cool
    really like that forest guys face too
    Dustin
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  13. #388
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    And a render/update, fixed the hands, and genitalia

    hand.jpg
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    Last edited by Framedworld; 08-17-11 at 05:29 PM.
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  14. #389
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    Nice anatomy work on that last one...hands are good to go now
    Now who else wanna f@%k wit Hollywood Court

  15. #390
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    Thanks man
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