Hello everybody!
I just want to share with the community a job been working on the past month.
I hope you like it!
Modeling with silo maya and zbrush, textures with zbrush and photoshop ,rendered with zbrush
Thanks
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Hello everybody!
I just want to share with the community a job been working on the past month.
I hope you like it!
Modeling with silo maya and zbrush, textures with zbrush and photoshop ,rendered with zbrush
Thanks
![]()
![]()
![]()
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Last edited by liangx14; 12-09-10 at 05:18 PM.
That's a nice looking character. I like the horns quite a lot; those have an interesting shape and gives for a good silhouette.
If I had to suggest something, I would say to lighten the quite dark cavities on the illustration (especially on the skin)and desaturate the purple a bit (or mutte it slightly by including a touch of complementary color in there.) The strong purple is kind of stealing the attention from the character, in my opinion.
Good work anyway![]()
Have to agree with Beneto; great job but lighten the cavities, and the tone down the background colour as it will make your character AND the magic particles stand out... if you tone down the lighting generally, you could make much greater use of the magic particles as a light source too?
All that said, very nice work!![]()
Last edited by RawSunlight; 12-04-10 at 04:03 AM.
This is beautiful. great silhouette. the anatomy is spot on. the horns look good too.
Did you use transpose to pose him or did you create a rig for him?
Nice creature. reminds me of the creatures from hellboy 2 and Pans lab.
sorry no rig~~~~
my hand
other job
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Last edited by liangx14; 12-05-10 at 06:03 PM.
That's fantastic take on pan. realyl loving it. Have to agree with the others on lightening up the cavities a bit. also not entirely sure about the purple, but that's a matter of taste.
either way he's realyl cool.
nice to see a fellow silo user.even if it has become awfully silent around silo development these days, it is still my absolute favorite poly modeler.tried many others and none come close to the elegance and ease of silo. doing low poly modelling in silo and then opening up max or maya is always a culture shock![]()
Thanks everyone
agree with the others on lightening up the cavities a bit.
I will change my rendering
so ~~~~ Waiting for me
those hands are amazing i love them. as far as your pan goes i like him but i do not like your color palette its a bit too robot unicorn im not sure if thats the vibe your going for.
nice man i like the concept god of forest nice sculpt man
Pan looks amazing !
"And your very flesh shall be a great poem" W.Whitman
Good stuff man! Pan is cool. I thought I recognized the old guy though.![]()
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zber2 you are right~~~
This is the template for old man
good eyesight!![]()