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Finally I've imported the whole model into zbrush.
I've changed all the colors of the subtool to get a better idea where the errors are such as the body piercing through the suit.
In total the model consists out of 17 sub tools without counting the male model.
I hope to post a sculpt update soon.
Peace
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you need to work more on his legs...his calf muscles are wrong and its too bulged....
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Your absolutely correct hellboy, i've already made some changes on them but mabye i need to resculpt them.
I'll look into that when I'm done with the suit thanks for the tip.
Take care
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I've started sculpting the Torso, it's still very basic.
Need to add details and optimize the sculpted parts.
Peace
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I didn't have alot of time to work on this project, but i've added some more details to the torso and started sculpting the shoulder pad holders.
Take care.
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Progress on the suit model, all basic sculpts are done accept for the helmet.
When i'm done with the helmet I'm gonna check which parts are good in cinema 4D and which parts need a retopo.
Peace
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Hi,
I wanted to ask a mod if my thread name could be changed into Rjs-mal Sketchbook.
I hope it's possible.
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I've started with the texture, some area's need to be tweaked but I like the way it's going.
C&C are welcome
Take care.
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Small texture update, still needs some tweaking.
Take care
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aaaaah, so by Knight you meant Super Hero. Gotcha
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Hi lucaswschmidt,
It's not specificlly a super hero, just a fantasy Knight.
Small update.
Take care
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Update,
Texture is finished, it still needs some tweaking.
For now i'm gonna start rigging this character.
Take care.
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Update on the rig, I've still got some problems I need to work on.
Take care.
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Cloth test.
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