Base mesh modeled in Maya, everything else, sculpting, painting and rendering done in ZBrush 4.
[vv]17371941[/vv]
like that futuristic batman concept
Nice work. What jumps out to me is the arms on the bat suite are too short. His elbows should be closer to his hips.
Awesome concept but yeah I agree about the elbows
Thanks NYM, Sparky! Here are a couple with longer arms. Thanks for the feedback.
Cheers,
Ara
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Interesting design. The helmet looks fragile?
i like the idea, and certainly batman isn’t gonna take a blow to the face, but… yeah. fragile headgear indeed. Love the design! not being discouraging. glass/transparent is hard to pull off well. awesome work
Maybe give the helmet a carbon fibre frame perhaps
Thanks! I am still experimenting with BPR transparency, butI will eventually render this model outside of ZBrush, and the helmet/visor subtool definitely has some thickness to it.
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Really digging the design on your Batman. Very cool.
Thanks!!!
wireframe lo-res, exploded, and hi-res
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you know what. that batman should be top row. maybe a pose and a scene would do the trick
very awesome
edit: I would have just told everyone that glass helmet was bulletproof glass lol It is frakkin great either way