ZBrushCentral

Another plugin suggestion- zspheres to collada rig

It´s very easy to put zspheres in place for rigging but it takes time to create the bones and place them right with any other aplication ; I think it would save time if you could use the zsphere´s system to place the joints and hierarchy… What im doing now is create adaptative skin and then select the “loops to joint trick” but it would be so cool if it were automatic jeje
I think you can take the information with zsphereget ( position, parent index,child,etc) then you could translate all that info to the collada format for example… I have no idea of programming but i think it could be possible and not too difficult…

I think our friends who frequent Second Life would find this useful so I will certainly look into how practical it is.

thanks a lot marcus. :wink: