So i just started a new project, mostly hard surface, but i am using Zbrush to put in some of the environment stuff and dents and imperfections in the truck. There will be more zbrush stuff put in, this is just a WIP image. I used decimation master to lower the poly count on the debris and bring it back into maya....i am also going to do some kind of rims in zbrush...


Pixologic ZBrush Blog



















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