Hi guys, practicing some hard surface modeling and enjoying all the process
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Nice hard edge stuff. Looking forward to seeing more !!
Thx man. by the way i loved your poster and rest of your works.
c u.
Hi again, here i made some changes and put it in a pose.
By the way this was 99 % done in Zbrush. YESSS!!!
please leave any comments or critics. i will post more in the near future. cheers
nice stuff,
i would like to see more pictures of that car you made
i know i have to do more work on it but im just being lazy about it:lol:
the vehicle model looks interesting. did u use shadowbox?
Hi moonlitmaverik. I actually used the same techniques pixolator used for his motorcycle. Sorry i cannot paste a link bcause im replying from my phone. Check the old top row, but im sure u know which thread im talking about,
hi guys, trying to do something similar to Gaulin ( sorry if the spelling is wrong), i will keep guessing how his images were done.
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[attach=225326]ZBrush last render mothership.jpg[/attach]
this is a quick update.
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Good start, is it one piece or tons of pieces?
well its actually made of 5 subtools. i found myself limited on the amount of detail because my pc starts working funny after reaching 25 mil polies.
[attach=226203]toon girl.jpg[/attach]
Hi guys, this was just to practice the transpose tools, then a cartoon shader and transparency, nothing too serious but i decided to post it to get some feed back.
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Nice start on the female figure!
Quick crits
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appendages need rounding off towards the ends (tips of fingers/toes too pointy)
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even though the proportions are incorrect, i really like the ridiculously long legs, so depending on how realistic or stylised you want the figure, make sure you’ve got the proportions balanced to suit the render
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great face. great pose. the rest just needs work as you mentioned before.
keep it up broo.