Hybrid View

  1. #1

    Default Nubians Journey.really need your help.

    Sup guys managed to play around with zbrush today for a shortwhile.

    I need to buy some more ram before I can get its true benefits,but heres a "work in progress"

    to be honest I probably won't go further with this (unless you want me too),cos I just made this from a sphere,i'll do a basemesh in maya and make a new one (bust)

    glad to be part of this community.Still learning.

    (inspired by buffy vampires)

    first sculpt btw.

    VampHead.jpg
    Last edited by Nubian-Anubis; 10-31-10 at 08:20 AM.

  2. #2

    Default Tarzan

    Hey dudes,heres in-progress of a tarzan bust inspired by glen keanes design ----> http://yourdisneymovie.com/images/tarzan.jpg
    Tarzprogress.jpg

    I'm working with the overall silhouette right now,and only thing i've really tried to detail is the nose and ears.

    Still allot to go,I plan to use this head for animation eventually,so i'm gunna have to retopo it,and add a body base to it in maya ,or possibly just start the whole thing again with a base mesh in maya.I want to do a full body based on tarzan model sheets anyway.

    I haven't got a clue how to begin his hair (dreads) maya? subtools (dunno how to use subtools)

    Please feel free to crit,will be much appreciated!

  3. #3

    Default

    I tried to change the brow so that it was closer to the disney design,but either 1.Its one of those things that won't transfer well to 3d or 2.I'm ****.

    Probably a bit of both.Not sure i'm handling the hair,right now i'm getting spheres and reshaping them with the move/transpose.

    I got a few questions though.

    some polys in areas of the face are stretched,is there a way of fixing this without having to retop the whole thing?.

    and the smooth brush isn't doing great for me,even if I go back to a reduced subdiv level,any suggestions of how to get a nice smooth look..like say..this guys work ---> http://www.zbrushcentral.com/showthread.php?t=086680

    Feedback + suggestions appreciated.

    TarzHair.jpg

  4. #4
    Senior Member User Gallery
    Join Date
    Aug 2007
    Location
    Grand Rapids, MI, USA
    Posts
    2,231

    Default

    to fix polygons you can remesh all and transfer details then smooth out the result.

    I believe in that person's work he is using the polish brushes with the smooth brushes.
    - goast -
    "oh say can you ROCK, i'm a pop sensation, i'm a pop sensation... yvan eht nioj!!!"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •