Hello ppl. I have a workflow problem/question. I tried googling it up, and searching the forum but with no success with my limited 3d knowledge.
I'm trying to make a low poly model with high poly textures..
Since I'm new to 3d, and I'm using it only because I have to, I tried summing the whole basicis in a couple of steps.. as I understood them.
1) I made a 60k highpoly model
2) Painted it.
3) Exported textures, bumps and normal maps from it.
4) Reopened model in Sculptris (and/or Blender) and turned it into ~1k low poly..
5) Tried to reattach textures/normals/ to low poly but with no luck...
Tried the same thing in Blender, Max ..but with no luck..
Can some1 tell me what it is that I am doing wrong and how I can fix that.
Pls. do not redirect me into using Z Brush, and other modeling tools unless it is absolutely necessary and Sculptris can not in fact do what I need.
Thank you.


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