1. #106
    Member Follow User Gallery
    Join Date
    Jan 2011
    Location
    Europe
    Posts
    94

    Default

    Legendary work here!! LOVE IT!!!

  2. #107
    Senior Member Follow User Gallery
    Join Date
    May 2001
    Location
    France
    Posts
    359

    Default Topology ?

    Hi Jempix.

    First: Impressive work of this Batman and especialy the ambiant.

    Just one question about the fact you prefer decimation than topology to export.
    The result in another soft seems to be enought quality when rendered.
    It is easy to work with decimated object ?

    Thanks for your time.
    Last edited by Le Discot; 05-09-12 at 01:42 AM.

  3. #108
    Senior Member Follow User Gallery
    Join Date
    Sep 2007
    Posts
    275

    Default

    Thx guys.

    Le Discot:
    Decimation master is great to get complex meshes into a software like max. A retopology would be needed if there was animation.
    You can also use the uv master to get quick Uvs if you want to bake any normals or texture info. It is pretty straight forward to use as well.

  4. #109
    New Member Follow User Gallery
    Join Date
    May 2012
    Posts
    1

    Thumbs up Help for sculpting

    Hello Jempix I'm very impressed by your work I sculpt and paint little bust (between 3 and 5 inches height) and i'd like to make a bust of Oswald and John Doe are you OK for thaht and do you have any pictures with side and back side
    Thanks in advance,

    Romque

  5. #110

    Default ZB4r4 Beta testing

    I had the pleasure of beta testing some of the new features for Zbrush 4r4. Thanks to the hard working team at Pixologic. There are so many great additions to an already amazing software package.
    I wanted to focus on the topology and insert mesh brushes, so I ventured a bit out of my element...an aircraft! The only thing I knew was I wanted an exposed pilot seat, and designed within zbrush around that.
    I blocked it in with the zsketch spheres and slowly edited and added/removed parts. Everything was made/modeled in brush minus a some objects that were previously created in 3ds max that I turned into insert multi-mesh brushes.



  6. #111

    Default zb4r4 Beta testing part 2: the pilot

    And here is the pilot that I also created in zbrush using zspheres, qremesher, topology, and insert meshes

  7. #112

    Default zb4r4 Beta testing: masked female

    And this was another test, creating insert meshes with the primitives inside of zbrush. The gear primitive is great for flowers. 100% zbrush (unless you want to count the compositing that was done in PS)
    I also tried the fibermesh hair, with mixed results



  8. #113
    Senior Member Follow User Gallery
    Join Date
    Nov 2010
    Posts
    945

    Default

    wow, great stuff there. Love the flying machine. I was just considering trying some sort of hovercraft earlier today.

    Ezra

  9. #114

  10. #115
    Senior Member Follow User Gallery
    Join Date
    Jun 2008
    Posts
    179

    Default

    Awesome stuff!! Do you plan on doing a small tutorial on your process using the new topology brush?

  11. #116
    Senior Member Follow User Gallery
    Join Date
    Aug 2002
    Location
    The Wicked Tip of West Texas
    Age
    39
    Posts
    3,752

    Default

    Aaawwwww...
    I want!!!



    Excellent work!

    ~MAH~

  12. #117
    Senior Member Follow User Gallery
    Join Date
    Sep 2007
    Posts
    275

    Default

    thx guys,
    I'll have to look into putting a little tutorial together, but I'm not sure if you checked out the one Paul and the guys created... http://www.pixologic.com/zclassroom/...sson/topology/

  13. #118
    Member Follow User Gallery
    Join Date
    Jul 2011
    Location
    Florida
    Age
    29
    Posts
    91

    Default

    By far my favorite pieces were your Mugshots. I love the 30-40's gangster feel that Joker/Two Face/Penguin had in their poses/facial expressions and your overall presentation of them. Great work I'd love to see more, maybe Catwoman/Poison Ivy/Bane/Riddler.

    Keep up the great work.

  14. #119

    Default Usual Suspects | Victor Fires | 427121

    Another addition to my "mugshot" series. Since this guy needed some serious gear, I was happy to have some of the latest 4r4 features to create everything within ZBrush. I was able to use some of the included insert mesh brushes, as well as make a couple of my own

    I also wanted to try a different composition, like some of the actual mugshots from that time, as a full body with mugshot in a single image.

    Hope you like,
    thx,
    j


  15. #120

    Default

    Here are some BPR turnarounds of Mr. Freeze.


Page 8 of 25 FirstFirst ... 56789101117 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •